mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-06 15:45:24 +13:00
Fix sound effect channel numbering
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
This commit is contained in:
parent
70dde9d96b
commit
84c7985e67
327 changed files with 1274 additions and 1274 deletions
|
|
@ -1,4 +1,4 @@
|
|||
SFX_Cry0E_1_Ch1:
|
||||
SFX_Cry0E_1_Ch4:
|
||||
dutycycle 165
|
||||
unknownsfx0x20 4, 225, 0, 7
|
||||
unknownsfx0x20 4, 242, 128, 7
|
||||
|
|
@ -7,7 +7,7 @@ SFX_Cry0E_1_Ch1:
|
|||
endchannel
|
||||
|
||||
|
||||
SFX_Cry0E_1_Ch2:
|
||||
SFX_Cry0E_1_Ch5:
|
||||
dutycycle 10
|
||||
unknownsfx0x20 4, 177, 225, 6
|
||||
unknownsfx0x20 3, 194, 225, 6
|
||||
|
|
@ -16,7 +16,7 @@ SFX_Cry0E_1_Ch2:
|
|||
endchannel
|
||||
|
||||
|
||||
SFX_Cry0E_1_Ch3:
|
||||
SFX_Cry0E_1_Ch7:
|
||||
unknownnoise0x20 2, 97, 50
|
||||
unknownnoise0x20 2, 97, 33
|
||||
unknownnoise0x20 8, 97, 17
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue