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Fix sound effect channel numbering
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
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327 changed files with 1274 additions and 1274 deletions
14
audio/sfx/pokeflute_ch4_ch5.asm
Executable file
14
audio/sfx/pokeflute_ch4_ch5.asm
Executable file
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@ -0,0 +1,14 @@
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SFX_08_PokeFlute_Ch4:
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tempo 256
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SFX_08_PokeFlute_Ch5:
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executemusic
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notetype 8, 0, 0
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rest 5
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rest 7
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rest 5
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rest 5
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rest 5
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rest 5
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endchannel
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