Fix sound effect channel numbering

mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
This commit is contained in:
dannye 2016-07-27 19:30:57 -05:00
parent 70dde9d96b
commit 84c7985e67
327 changed files with 1274 additions and 1274 deletions

14
audio/sfx/pokeflute_ch4_ch5.asm Executable file
View file

@ -0,0 +1,14 @@
SFX_08_PokeFlute_Ch4:
tempo 256
SFX_08_PokeFlute_Ch5:
executemusic
notetype 8, 0, 0
rest 5
rest 7
rest 5
rest 5
rest 5
rest 5
endchannel