New Citrine map architecture, Kinchou01

This adds all the required architecture for the new maps to work, as well as Kinchou01 to play when in Celeste Hill itself.

This doesn't add the events, though.
This commit is contained in:
Llinos Evans 2023-06-14 22:49:03 +01:00
parent 8045451b78
commit 86230c64f1
25 changed files with 277 additions and 6 deletions

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map_header BrunswickGrotto, BRUNSWICK_GROTTO, FOREST, 0
end_map_header

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map_header CelesteHillCave, CELESTE_HILL_CAVE, CAVERN, 0
end_map_header

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map_header CelesteHillOutside, CELESTE_HILL_OUTSIDE, CELESTE, 0
end_map_header