New Citrine map architecture, Kinchou01

This adds all the required architecture for the new maps to work, as well as Kinchou01 to play when in Celeste Hill itself.

This doesn't add the events, though.
This commit is contained in:
Llinos Evans 2023-06-14 22:49:03 +01:00
parent 8045451b78
commit 86230c64f1
25 changed files with 277 additions and 6 deletions

View file

@ -253,6 +253,9 @@ WildDataPointers:
dw NothingWildMons ; battle tent
dw NothingWildMons ; mt moon square
dw NothingWildMons
dw CelesteHillCaveWildMons
dw CelesteHillWildMons ; using Celeste Hill's summit for Celeste Hill Outside
dw BrunswickGrottoWildMons
assert_table_length NUM_MAPS
dw -1 ; end
@ -343,3 +346,5 @@ INCLUDE "data/wild/maps/BrunswickTrail.asm"
INCLUDE "data/wild/maps/GarnetCavern1F.asm"
INCLUDE "data/wild/maps/GarnetCavernB1F.asm"
INCLUDE "data/wild/maps/GarnetCavern2F.asm"
INCLUDE "data/wild/maps/CelesteHillCave.asm"
INCLUDE "data/wild/maps/BrunswickGrotto.asm"