mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-22 23:22:26 +13:00
Revamp Pokemon Mansion B2F
This was hell to do. There is still one bug in there, and that's the item pickups don't work for some reason. I don't know how these work honestly so if anyone wants to sort that go ahead. Anyway, some stuff on the map; - Currently, a warp from B1F leads there, which is intentionally non-returnable. The player walks through the whole map to get to the warp panel. A walk of humanity's shame, if you will. A warp for where the player is meant to go will be necessary later. - Lore from Japanese media, particularly the first movie's interpretation of Mewtwo, is included. This is based on context clues on its canonicity from LGPE and other bits. - A clue on how to get the Old Sea Chart is not-so-subtly included. The MissingNo. event is unfinished, I intend for Martha to deal with that. The text intentionally lacks a "done" bit to force an unpredictable error; I believe this is inconsequential gameplay-wise and should make for a good opening quote when fighting it. Oh, and Faraway Island has Mankey, Butterfree, and Primeape as find-able Pokemon now. This should be expanded upon later.
This commit is contained in:
parent
97cb4cfaf3
commit
86f111e5d7
15 changed files with 201 additions and 19 deletions
|
|
@ -51,7 +51,7 @@
|
|||
const SPRITE_FISHER ; $2f
|
||||
const SPRITE_KOGA ; $30
|
||||
const SPRITE_GUARD ; $31
|
||||
const SPRITE_FAKE_TREE ; $32 - fake tree
|
||||
const SPRITE_FAKE_TREE ; $32 - fake tree, was guard
|
||||
const SPRITE_MOM ; $33
|
||||
const SPRITE_BALDING_GUY ; $34
|
||||
const SPRITE_LITTLE_BOY ; $35
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue