Insert Crystal audio engine and music

most credit goes to Sanqui
This commit is contained in:
dannye 2017-05-07 15:30:08 -05:00
parent 832c28eaea
commit 87eed68710
586 changed files with 193763 additions and 6447 deletions

View file

@ -1,177 +1,3 @@
SFX_Headers_1::
db $ff, $ff, $ff ; padding
SFX_Snare1_1::
audio SFX_Snare1_1, Ch7
SFX_Snare2_1::
audio SFX_Snare2_1, Ch7
SFX_Snare3_1::
audio SFX_Snare3_1, Ch7
SFX_Snare4_1::
audio SFX_Snare4_1, Ch7
SFX_Snare5_1::
audio SFX_Snare5_1, Ch7
SFX_Triangle1_1::
audio SFX_Triangle1_1, Ch7
SFX_Triangle2_1::
audio SFX_Triangle2_1, Ch7
SFX_Snare6_1::
audio SFX_Snare6_1, Ch7
SFX_Snare7_1::
audio SFX_Snare7_1, Ch7
SFX_Snare8_1::
audio SFX_Snare8_1, Ch7
SFX_Snare9_1::
audio SFX_Snare9_1, Ch7
SFX_Cymbal1_1::
audio SFX_Cymbal1_1, Ch7
SFX_Cymbal2_1::
audio SFX_Cymbal2_1, Ch7
SFX_Cymbal3_1::
audio SFX_Cymbal3_1, Ch7
SFX_Muted_Snare1_1::
audio SFX_Muted_Snare1_1, Ch7
SFX_Triangle3_1::
audio SFX_Triangle3_1, Ch7
SFX_Muted_Snare2_1::
audio SFX_Muted_Snare2_1, Ch7
SFX_Muted_Snare3_1::
audio SFX_Muted_Snare3_1, Ch7
SFX_Muted_Snare4_1::
audio SFX_Muted_Snare4_1, Ch7
SFX_Cry00_1::
audio SFX_Cry00_1, Ch4, Ch5, Ch7
SFX_Cry01_1::
audio SFX_Cry01_1, Ch4, Ch5, Ch7
SFX_Cry02_1::
audio SFX_Cry02_1, Ch4, Ch5, Ch7
SFX_Cry03_1::
audio SFX_Cry03_1, Ch4, Ch5, Ch7
SFX_Cry04_1::
audio SFX_Cry04_1, Ch4, Ch5, Ch7
SFX_Cry05_1::
audio SFX_Cry05_1, Ch4, Ch5, Ch7
SFX_Cry06_1::
audio SFX_Cry06_1, Ch4, Ch5, Ch7
SFX_Cry07_1::
audio SFX_Cry07_1, Ch4, Ch5, Ch7
SFX_Cry08_1::
audio SFX_Cry08_1, Ch4, Ch5, Ch7
SFX_Cry09_1::
audio SFX_Cry09_1, Ch4, Ch5, Ch7
SFX_Cry0A_1::
audio SFX_Cry0A_1, Ch4, Ch5, Ch7
SFX_Cry0B_1::
audio SFX_Cry0B_1, Ch4, Ch5, Ch7
SFX_Cry0C_1::
audio SFX_Cry0C_1, Ch4, Ch5, Ch7
SFX_Cry0D_1::
audio SFX_Cry0D_1, Ch4, Ch5, Ch7
SFX_Cry0E_1::
audio SFX_Cry0E_1, Ch4, Ch5, Ch7
SFX_Cry0F_1::
audio SFX_Cry0F_1, Ch4, Ch5, Ch7
SFX_Cry10_1::
audio SFX_Cry10_1, Ch4, Ch5, Ch7
SFX_Cry11_1::
audio SFX_Cry11_1, Ch4, Ch5, Ch7
SFX_Cry12_1::
audio SFX_Cry12_1, Ch4, Ch5, Ch7
SFX_Cry13_1::
audio SFX_Cry13_1, Ch4, Ch5, Ch7
SFX_Cry14_1::
audio SFX_Cry14_1, Ch4, Ch5, Ch7
SFX_Cry15_1::
audio SFX_Cry15_1, Ch4, Ch5, Ch7
SFX_Cry16_1::
audio SFX_Cry16_1, Ch4, Ch5, Ch7
SFX_Cry17_1::
audio SFX_Cry17_1, Ch4, Ch5, Ch7
SFX_Cry18_1::
audio SFX_Cry18_1, Ch4, Ch5, Ch7
SFX_Cry19_1::
audio SFX_Cry19_1, Ch4, Ch5, Ch7
SFX_Cry1A_1::
audio SFX_Cry1A_1, Ch4, Ch5, Ch7
SFX_Cry1B_1::
audio SFX_Cry1B_1, Ch4, Ch5, Ch7
SFX_Cry1C_1::
audio SFX_Cry1C_1, Ch4, Ch5, Ch7
SFX_Cry1D_1::
audio SFX_Cry1D_1, Ch4, Ch5, Ch7
SFX_Cry1E_1::
audio SFX_Cry1E_1, Ch4, Ch5, Ch7
SFX_Cry1F_1::
audio SFX_Cry1F_1, Ch4, Ch5, Ch7
SFX_Cry20_1::
audio SFX_Cry20_1, Ch4, Ch5, Ch7
SFX_Cry21_1::
audio SFX_Cry21_1, Ch4, Ch5, Ch7
SFX_Cry22_1::
audio SFX_Cry22_1, Ch4, Ch5, Ch7
SFX_Cry23_1::
audio SFX_Cry23_1, Ch4, Ch5, Ch7
SFX_Cry24_1::
audio SFX_Cry24_1, Ch4, Ch5, Ch7
SFX_Cry25_1::
audio SFX_Cry25_1, Ch4, Ch5, Ch7
SFX_Get_Item1_1::
audio SFX_Get_Item1_1, Ch4, Ch5, Ch6
@ -280,9 +106,9 @@ SFX_Go_Outside_1::
SFX_Save_1::
audio SFX_Save_1, Ch4, Ch5
; the Pokeflute sound effect directly hijacks channel 2
; the Pokeflute sound effect directly hijacks channel 2 (not anymore)
SFX_Pokeflute::
audio SFX_Pokeflute, Ch2
audio SFX_Pokeflute, Ch6
SFX_Safari_Zone_PA::
audio SFX_Safari_Zone_PA, Ch4