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Insert Crystal audio engine and music
most credit goes to Sanqui
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parent
832c28eaea
commit
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586 changed files with 193763 additions and 6447 deletions
56
crysaudio/music/healpokemon.asm
Normal file
56
crysaudio/music/healpokemon.asm
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@ -0,0 +1,56 @@
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Music_HealPokemon: ; f0697
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dbw $80, Music_HealPokemon_Ch1
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dbw $01, Music_HealPokemon_Ch2
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dbw $02, Music_HealPokemon_Ch3
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; f06a0
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Music_HealPokemon_Ch1: ; f06a0
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ftempo 144
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volume $77
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fdutycycle $2
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tone $0001
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notetype $c, $81
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note __, 2
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unknownmusic0xe0 $0, $40
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note B_, 2
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unknownmusic0xe0 $0, $55
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note B_, 2
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unknownmusic0xe0 $0, $45
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note E_, 2
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note __, 4
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unknownmusic0xe0 $0, $30
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note E_, 4
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unknownmusic0xe0 $0, $40
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note B_, 4
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endchannel
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; f06c4
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Music_HealPokemon_Ch2: ; f06c4
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fdutycycle $2
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notetype $c, $c3
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octave 4
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note B_, 4
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note B_, 4
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note B_, 2
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note G#, 2
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notetype $c, $c4
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octave 5
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note E_, 8
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endchannel
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; f06d4
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Music_HealPokemon_Ch3: ; f06d4
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notetype $c, $10
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octave 4
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note E_, 2
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note __, 2
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note E_, 2
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note __, 2
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note E_, 2
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note G#, 2
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note E_, 6
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note __, 2
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endchannel
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; f06e1
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