Insert Crystal audio engine and music

most credit goes to Sanqui
This commit is contained in:
dannye 2017-05-07 15:30:08 -05:00
parent 832c28eaea
commit 87eed68710
586 changed files with 193763 additions and 6447 deletions

View file

@ -162,12 +162,12 @@ PewterMuseumGuyMovementScriptPointerTable:
dw PewterMovementScript_Done
PewterMovementScript_WalkToMuseum:
ld a, BANK(Music_MuseumGuy)
ld a, 0 ; BANK(Music_MuseumGuy)
ld [wAudioROMBank], a
ld [wAudioSavedROMBank], a
ld a, MUSIC_MUSEUM_GUY
ld [wNewSoundID], a
call PlaySound
call PlayMusic
ld a, [wSpriteIndex]
swap a
ld [wNPCMovementScriptSpriteOffset], a
@ -218,12 +218,12 @@ PewterGymGuyMovementScriptPointerTable:
dw PewterMovementScript_Done
PewterMovementScript_WalkToGym:
ld a, BANK(Music_MuseumGuy)
ld a, 0 ; BANK(Music_MuseumGuy)
ld [wAudioROMBank], a
ld [wAudioSavedROMBank], a
ld a, MUSIC_MUSEUM_GUY
ld [wNewSoundID], a
call PlaySound
call PlayMusic
ld a, [wSpriteIndex]
swap a
ld [wNPCMovementScriptSpriteOffset], a