Groundwork for Galarcuno in Garnet Cavern

This sets up most of the content necessary for Galarian Articuno's event. In SwSh, it has 2 copies, so I'm doing that here too.

Right now, the fight doesn't work properly and the copies don't hide properly. Otherwise, it's roughly how we want it to be.
This commit is contained in:
Llinos Evans 2023-06-18 17:18:38 +01:00
parent f1c8a3bdbb
commit 8979403c5d
6 changed files with 76 additions and 8 deletions

View file

@ -470,6 +470,10 @@ RocketHideoutB4FHS:
db ROCKET_HIDEOUT_B4F, $09, HIDE ; HS_ROCKET_HIDEOUT_B4F_ITEM_5
GarnetCavernB1FHS:
db GARNET_CAVERN_B1F, $01, SHOW ; HS_GARNET_ARTICUNO_G, SHOW for testing reasons
db GARNET_CAVERN_B1F, $02, SHOW ; HS_GARNET_ITEM_1
db GARNET_CAVERN_B1F, $03, SHOW ; HS_GARNET_ITEM_2
db GARNET_CAVERN_B1F, $04, SHOW ; HS_ARTICUNO_G_COPY_1
db GARNET_CAVERN_B1F, $05, SHOW ; HS_ARTICUNO_G_COPY_1
SilphCo3FHS:
db SILPH_CO_3F, $02, SHOW ; HS_SILPH_CO_3F_1
db SILPH_CO_3F, $03, SHOW ; HS_SILPH_CO_3F_2

View file

@ -8,5 +8,9 @@ GarnetCavernB1F_Object:
def_object_events
object_event 5, 11, SPRITE_BIRD, STAY, DOWN, 1, ARTICUNO_G, 70 | OW_POKEMON ; person
object_event 24, 1, SPRITE_POKE_BALL, STAY, DOWN, 2, MAX_REVIVE
object_event 19, 2, SPRITE_POKE_BALL, STAY, DOWN, 3, ESCAPE_ROPE
object_event 22, 10, SPRITE_BIRD, STAY, DOWN, 4 ; cuno copy 1
object_event 14, 1, SPRITE_BIRD, STAY, DOWN, 5 ; cuno copy 2
def_warps_to GARNET_CAVERN_B1F