Groundwork for Galarcuno in Garnet Cavern

This sets up most of the content necessary for Galarian Articuno's event. In SwSh, it has 2 copies, so I'm doing that here too.

Right now, the fight doesn't work properly and the copies don't hide properly. Otherwise, it's roughly how we want it to be.
This commit is contained in:
Llinos Evans 2023-06-18 17:18:38 +01:00
parent f1c8a3bdbb
commit 8979403c5d
6 changed files with 76 additions and 8 deletions

View file

@ -14,8 +14,10 @@ GarnetCavernB1F_ScriptPointers:
GarnetCavernB1F_TextPointers:
dw ArticunoGText
;dw PickUpItemText soon
;dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw ArticunoGCopy1
dw ArticunoGCopy2
GarnetCavernB1FTrainerHeaders:
def_trainers
@ -24,16 +26,74 @@ ArticunoGTrainerHeader:
db -1 ; end
ArticunoGText:
ld a, HS_ARTICUNO_G_COPY_1
ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_ARTICUNO_G_COPY_2
ld [wMissableObjectIndex], a
predef HideObject
text_asm
ld hl, ArticunoGTrainerHeader
call TalkToTrainer
jp TextScriptEnd
ArticunoGBattleText:
text_far _ArticunoGBattleText
text_far _BirdBattleText
text_asm
ld a, ARTICUNO_G
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
ArticunoGCopy1:
text_far _BirdBattleText
text_asm
ld a, ARTICUNO_G
call PlayCry
call WaitForSoundToFinish
ld a, $ff
ld [wJoyIgnore], a
call GBFadeOutToBlack
ld a, SFX_TELEPORT_ENTER_1
call PlaySound
ld a, HS_ARTICUNO_G_COPY_1
ld [wMissableObjectIndex], a
predef HideObject
call UpdateSprites
call Delay3
call GBFadeInFromBlack
ld a, 0
ld [wJoyIgnore], a
ld hl, ArticunoGCopyText
call PrintText
jp TextScriptEnd
ArticunoGCopy2:
text_far _BirdBattleText
text_asm
ld a, ARTICUNO_G
call PlayCry
call WaitForSoundToFinish
ld a, $ff
ld [wJoyIgnore], a
call GBFadeOutToBlack
ld a, SFX_TELEPORT_ENTER_1
call PlaySound
ld a, HS_ARTICUNO_G_COPY_2
ld [wMissableObjectIndex], a
predef HideObject
call UpdateSprites
call Delay3
call GBFadeInFromBlack
ld a, 0
ld [wJoyIgnore], a
ld hl, ArticunoGCopyText
call PrintText
jp TextScriptEnd
ArticunoGCopyText:
text "It was a copy!"
done
text_end