more trade comments/fixes

This commit is contained in:
YamaArashi 2015-03-14 18:29:53 -07:00
parent 822bb2bd21
commit 8a80f2c852

View file

@ -13,7 +13,7 @@ ExternalClockTradeAnim: ; 410f3 (10:50f3)
; Externally clocked link cable trades use this.
ld a, [wTradedEnemyMonSpecies]
ld [wLeftGBMonSpecies], a
ld a, [wTrainerSpriteOffset]
ld a, [wTradedPlayerMonSpecies]
ld [wRightGBMonSpecies], a
ld de, ExternalClockTradeFuncSequence
@ -259,7 +259,7 @@ Trade_ShowPlayerMon: ; 41245 (10:5245)
ld a, TRADE_BALL_POOF_ANIM
call Trade_ShowAnimation
ld a, TRADE_BALL_DROP_ANIM
call Trade_ShowAnimation
call Trade_ShowAnimation ; clears mon pic
ld a, [wTradedPlayerMonSpecies]
call PlayCry
xor a
@ -272,8 +272,12 @@ Trade_DrawOpenEndOfLinkCable: ; 41298 (10:5298)
call CopyScreenTileBufferToVRAM
ld b, $8
call GoPAL_SET
; This function call is pointless. It just copies blank tiles to VRAM that was
; already filled with blank tiles.
ld hl, vBGMap1 + $8c
call Trade_CopyCableTilesOffScreen
ld a, $a0
ld [hSCX], a
call DelayFrame
@ -754,7 +758,10 @@ Trade_ShowClearedWindow: ; 415c8 (10:55c8)
ret
Trade_SlideTextBoxOffScreen: ; 415df (10:55df)
; Slides the window right until it's off screen.
; Slides the window right until it's off screen. The window usually just has
; a text box at the bottom when this is called. However, when this is called
; after Trade_ShowEnemyMon in the external clock sequence, there is a mon pic
; above the text box and it is also scrolled off the screen.
ld c, 50
call DelayFrames
.loop