INCBIN for enemy mon's battle HUD tiles.

This commit is contained in:
Marcus Huderle 2013-12-16 17:17:44 -06:00
parent 3a97901bcd
commit 8bf6a8a29c

View file

@ -57968,7 +57968,7 @@ PlayerBattleHUDGraphicsTiles: ; 3a916 (e:6916)
db $6F ; lower-left triangle tile of the HUD
Func_3a919: ; 3a919 (e:6919)
ld hl, Unknown_3a92d ; $692d
ld hl, EnemyBattleHUDGraphicsTiles ; $692d
ld de, $cd3f
ld bc, $3
call CopyData
@ -57977,8 +57977,11 @@ Func_3a919: ; 3a919 (e:6919)
ld de, $1
jr Func_3a930
Unknown_3a92d: ; 3a92d (e:692d)
INCBIN "baserom.gbc",$3a92d,$3a930 - $3a92d
EnemyBattleHUDGraphicsTiles: ; 3a92d (e:692d)
; The tile numbers for specific parts of the battle display for the enemy
db $73 ; unused ($73 is hardcoded in the routine that uses these bytes)
db $74 ; lower-left corner tile of the HUD
db $78 ; lower-right triangle tile of the HUD
Func_3a930: ; 3a930 (e:6930)
ld [hl], $73