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Polishing Celeste Hill a bit
Also added a small house on Route 1 which we can use for testing maps
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17 changed files with 75 additions and 41 deletions
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@ -76,7 +76,7 @@ WildDataPointers:
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dw NothingWildMons
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dw NothingWildMons
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dw NothingWildMons
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dw NothingWildMons
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dw CelesteHillWildMons
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dw NothingWildMons
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dw NothingWildMons
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dw NothingWildMons
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@ -332,4 +332,5 @@ INCLUDE "data/wild/maps/SilphGauntlet6F.asm"
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INCLUDE "data/wild/maps/FarawayIslandInside.asm"
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INCLUDE "data/wild/maps/MtMoonCrater.asm"
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INCLUDE "data/wild/maps/UnderwaterTunnel.asm"
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INCLUDE "data/wild/maps/BillsGarden.asm"
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INCLUDE "data/wild/maps/BillsGarden.asm"
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INCLUDE "data/wild/maps/CelesteHill.asm"
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