Identify some .asm_* labels

This commit is contained in:
Rangi 2022-07-10 21:11:03 -04:00
parent cc98f28227
commit 8f81e71f19
20 changed files with 93 additions and 92 deletions

View file

@ -215,10 +215,10 @@ UpdateHPBar_PrintHPNumber:
push hl
ldh a, [hUILayoutFlags]
bit 0, a
jr z, .asm_fb15
jr z, .hpBelowBar
ld de, $9
jr .next
.asm_fb15
.hpBelowBar
ld de, $15
.next
add hl, de

View file

@ -443,14 +443,14 @@ PrepareSuperNintendoVRAMTransfer:
.packetPointers
; Only the first packet is needed.
dw MaskEnFreezePacket
dw DataSnd_72548
dw DataSnd_72558
dw DataSnd_72568
dw DataSnd_72578
dw DataSnd_72588
dw DataSnd_72598
dw DataSnd_725a8
dw DataSnd_725b8
dw DataSndPacket1
dw DataSndPacket2
dw DataSndPacket3
dw DataSndPacket4
dw DataSndPacket5
dw DataSndPacket6
dw DataSndPacket7
dw DataSndPacket8
CheckSGB:
; Returns whether the game is running on an SGB in carry.