Identify some .asm_* labels

This commit is contained in:
Rangi 2022-07-10 21:11:03 -04:00
parent cc98f28227
commit 8f81e71f19
20 changed files with 93 additions and 92 deletions

View file

@ -14,22 +14,22 @@ FindPathToPlayer:
call CalcDifference
ld d, a
and a
jr nz, .asm_f8da
jr nz, .stillHasYProgress
ldh a, [hFindPathFlags]
set 0, a ; current end of path matches the player's Y coordinate
ldh [hFindPathFlags], a
.asm_f8da
.stillHasYProgress
ldh a, [hFindPathXProgress]
ld b, a
ldh a, [hNPCPlayerXDistance] ; X distance in steps
call CalcDifference
ld e, a
and a
jr nz, .asm_f8ec
jr nz, .stillHasXProgress
ldh a, [hFindPathFlags]
set 1, a ; current end of path matches the player's X coordinate
ldh [hFindPathFlags], a
.asm_f8ec
.stillHasXProgress
ldh a, [hFindPathFlags]
cp $3 ; has the end of the path reached the player's position?
jr z, .done