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added some comments/labels to Pokemon Center code
hg-commit-id: 33c7f71b2a07
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100
main.asm
100
main.asm
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@ -5195,7 +5195,7 @@ DisplayPokemonCenterDialogue: ; 2A72
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ld a,$01
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ld [$ffb8],a
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ld [$2000],a
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call $6fe6
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call DisplayPokemonCenterDialogue_
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pop af
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ld [$ffb8],a
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ld [$2000],a
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@ -8649,34 +8649,34 @@ UnnamedText_6fe1: ; 0x6fe1
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db $50
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; 0x6fe1 + 5 bytes
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Unnamed_6fe6: ; 0x6fe6
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call $3719
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ld hl, $705d
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DisplayPokemonCenterDialogue_: ; 0x6fe6
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call $3719 ; save screen
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ld hl, PokemonCenterWelcomeText
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call PrintText
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ld hl, $d72e
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bit 2, [hl]
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set 1, [hl]
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set 2, [hl]
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jr nz, .asm_7000 ; 0x6ff8 $6
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ld hl, $7062
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jr nz, .skipShallWeHealYourPokemon
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ld hl, ShallWeHealYourPokemonText
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call PrintText
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.asm_7000
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call $360a
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ld a, [$cc26]
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.skipShallWeHealYourPokemon
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call $360a ; yes/no menu
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ld a, [W_CURMENUITEMID]
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and a
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jr nz, .asm_7051 ; 0x7007 $48
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jr nz, .declinedHealing\@ ; if the player chose No
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call $7078
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call $3725
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ld hl, $7068
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call $3725 ; restore screen
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ld hl, NeedYourPokemonText
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call PrintText
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ld a, $18
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ld [$c112], a
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ld [$c112], a ; make the nurse turn to face the machine
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call Delay3
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ld a, $7
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call Predef
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call Predef ; HealParty
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ld b, $1c
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ld hl, $4433
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call Bankswitch
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call Bankswitch ; do the healing machine animation
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xor a
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ld [$cfc7], a
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ld a, [$c0f0]
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@ -8685,55 +8685,46 @@ Unnamed_6fe6: ; 0x6fe6
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ld [$cfca], a
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ld [$c0ee], a
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call $23b1
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ld hl, $706d
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ld hl, PokemonFightingFitText
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call PrintText
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ld a, $14
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ld [$c112], a
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ld [$c112], a ; make the nurse bow
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ld c, a
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call DelayFrames
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jr .asm_7054 ; 0x704f $3
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.asm_7051
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call $3725
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.asm_7054
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ld hl, $7072
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jr .done\@
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.declinedHealing\@
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call $3725 ; restore screen
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.done\@
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ld hl, PokemonCenterFarewellText
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call PrintText
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jp $2429
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; 0x705d
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jp $2429 ; move sprites
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UnnamedText_705d: ; 0x705d
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TX_FAR _UnnamedText_705d
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PokemonCenterWelcomeText: ; 0x705d
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TX_FAR _PokemonCenterWelcomeText
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db $50
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; 0x705d + 5 bytes
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; 0x7062
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db $a
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UnnamedText_7063: ; 0x7063
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TX_FAR _UnnamedText_7063
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ShallWeHealYourPokemonText: ; 0x7062
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db $a
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TX_FAR _ShallWeHealYourPokemonText
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db $50
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; 0x7063 + 5 bytes
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UnnamedText_7068: ; 0x7068
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TX_FAR _UnnamedText_7068
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NeedYourPokemonText: ; 0x7068
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TX_FAR _NeedYourPokemonText
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db $50
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; 0x7068 + 5 bytes
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UnnamedText_706d: ; 0x706d
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TX_FAR _UnnamedText_706d
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PokemonFightingFitText: ; 0x706d
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TX_FAR _PokemonFightingFitText
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db $50
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; 0x706d + 5 bytes
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db $a
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UnnamedText_7073: ; 0x7073
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TX_FAR _UnnamedText_7073
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PokemonCenterFarewellText: ; 0x7073
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db $a
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TX_FAR _PokemonCenterFarewellText
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db $50
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; 0x7078
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Unknown_7078: ; 0x7078
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push hl
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ld hl, $7092
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ld a, [$d35e]
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ld hl, SafariZoneRestHouses
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ld a, [W_CURMAP]
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ld b, a
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.asm_7080
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ld a, [hli]
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@ -8750,8 +8741,11 @@ Unknown_7078: ; 0x7078
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ret
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; 0x7092
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Unknown_7092: ; 0x7092
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db $df, $e0, $e1, $ff
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SafariZoneRestHouses: ; 0x7092
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db SAFARI_ZONE_REST_HOUSE_2
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db SAFARI_ZONE_REST_HOUSE_3
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db SAFARI_ZONE_REST_HOUSE_4
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db $ff ; terminator
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; function that performs initialization for DisplayTextID
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DisplayTextIDInit: ; 7096
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@ -80912,7 +80906,7 @@ _UnnamedText_6fe1: ; 0xa284d
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db "can't be deleted!", $58
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; 0xa284d + 32 bytes
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_UnnamedText_705d: ; 0xa286d
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_PokemonCenterWelcomeText: ; 0xa286d
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db $0, "Welcome to our", $4f
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db "#MON CENTER!", $51
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db "We heal your", $4f
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@ -80920,23 +80914,23 @@ _UnnamedText_705d: ; 0xa286d
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db "perfect health!", $58
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; 0xa286d + 71 bytes
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_UnnamedText_7063: ; 0xa28b4
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_ShallWeHealYourPokemonText: ; 0xa28b4
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db $0, "Shall we heal your", $4f
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db "#MON?", $57
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; 0xa28b4 + 26 bytes
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_UnnamedText_7068: ; 0xa28ce
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_NeedYourPokemonText: ; 0xa28ce
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db $0, "OK. We'll need", $4f
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db "your #MON.", $57
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; 0xa28ce + 26 bytes
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_UnnamedText_706d: ; 0xa28e8
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_PokemonFightingFitText: ; 0xa28e8
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db $0, "Thank you!", $4f
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db "Your #MON are", $55
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db "fighting fit!", $58
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; 0xa28e8 + 40 bytes
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_UnnamedText_7073: ; 0xa2910
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_PokemonCenterFarewellText: ; 0xa2910
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db $0, "We hope to see", $4f
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db "you again!", $57
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; 0xa2910 + 27 bytes
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