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Labelled and commented mostly sprite-related things
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daf4fc87ae
commit
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86 changed files with 838 additions and 738 deletions
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@ -168,8 +168,8 @@ Func_4ed1: ; 4ed1 (1:4ed1)
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ld hl, wd730
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res 0, [hl]
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xor a
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ld [wcd38], a
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ld [wcd3a], a
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ld [wSimulatedJoypadStatesIndex], a
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ld [wWastedByteCD3A], a
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ret
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.asm_4f4b
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cp $fe
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@ -493,6 +493,8 @@ CheckSpriteAvailability: ; 50dc (1:50dc)
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cp b
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jr c, .spriteInvisible ; right of screen region
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.skipXVisibilityTest
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; make the sprite invisible if a text box is in front of it
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; $5F is the maximum number for map tiles
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call getTileSpriteStandsOn
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ld d, $60
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ld a, [hli]
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@ -719,8 +721,8 @@ Func_5236: ; 5236 (1:5236)
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bit 7, [hl]
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set 7, [hl]
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jp z, Func_52a6
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ld hl, wcc97
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ld a, [wcd37]
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ld hl, wNPCMovementDirections2
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ld a, [wNPCMovementDirections2Index]
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add l
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ld l, a
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jr nc, .asm_5251
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@ -773,13 +775,13 @@ Func_5236: ; 5236 (1:5236)
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ret nz
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ld a, $8
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ld [wcf18], a
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ld hl, wcd37
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ld hl, wNPCMovementDirections2Index
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inc [hl]
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ret
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Func_52a6: ; 52a6 (1:52a6)
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xor a
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ld [wcd37], a
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ld [wNPCMovementDirections2Index], a
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ld a, $8
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ld [wcf18], a
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jp Func_52c3
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