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Celeste Hill & tileset
This adds the baseline stuff for Celeste Hill. The map, the tileset, and so on. No events or warps are currently available.
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parent
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commit
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21 changed files with 59 additions and 13 deletions
2
data/maps/headers/CelesteHill.asm
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2
data/maps/headers/CelesteHill.asm
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@ -0,0 +1,2 @@
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map_header CelesteHill, CELESTE_HILL, CELESTE, 0
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end_map_header
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@ -77,7 +77,7 @@ MapHeaderBanks::
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db BANK(Daycare_h)
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db BANK(Route6Gate_h)
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db BANK(UndergroundPathRoute6_h)
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db BANK(UndergroundPathRoute6_h) ; UNDERGROUND_PATH_ROUTE_6_COPY
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db BANK(CelesteHill_h) ; was db BANK(UndergroundPathRoute6_h), UNDERGROUND_PATH_ROUTE_6_COPY
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db BANK(Route7Gate_h)
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db BANK(UndergroundPathRoute7_h)
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db BANK(UndergroundPathRoute7Copy_h)
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@ -77,7 +77,7 @@ MapHeaderPointers::
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dw Daycare_h
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dw Route6Gate_h
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dw UndergroundPathRoute6_h
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dw UndergroundPathRoute6_h ; UNDERGROUND_PATH_ROUTE_6_COPY
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dw CelesteHill_h ; was dw UndergroundPathRoute6_h, UNDERGROUND_PATH_ROUTE_6_COPY
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dw Route7Gate_h
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dw UndergroundPathRoute7_h
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dw UndergroundPathRoute7Copy_h
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@ -56,3 +56,4 @@ CeruleanCaveName: db "CERULEAN CAVE@"
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PowerPlantName: db "POWER PLANT@"
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FarawayIslandName: db "FARAWAY ISLAND@"
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UnderwaterTunnelName: db "UNDERWATER TUNNEL@"
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CelesteHillName: db "CELESTE HILL@"
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11
data/maps/objects/CelesteHill.asm
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11
data/maps/objects/CelesteHill.asm
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@ -0,0 +1,11 @@
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CelesteHill_Object:
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db $0 ; border block
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def_warp_events
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warp_event 4, 11, 0, REDS_HOUSE_2F
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def_bg_events
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def_object_events
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def_warps_to CELESTE_HILL
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@ -67,7 +67,6 @@ InternalMapEntries:
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internal_map MT_MOON_POKECENTER, 5, 2, Route4Name
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internal_map VIRIDIAN_PRE_GYM, 10, 2, ViridianCityName
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internal_map DAYCARE, 10, 4, Route5Name
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internal_map UNDERGROUND_PATH_ROUTE_6_COPY, 10, 6, Route6Name
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internal_map UNDERGROUND_PATH_ROUTE_7_COPY, 9, 5, Route7Name
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internal_map UNDERGROUND_PATH_ROUTE_8, 11, 5, Route8Name
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internal_map ROCK_TUNNEL_1F, 14, 3, RockTunnelName
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@ -126,4 +125,5 @@ InternalMapEntries:
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internal_map UNDERWATER_TUNNEL, 14, 1, UnderwaterTunnelName
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internal_map CELADON_UNIVERSITY_POKECENTER, 7, 4, CeladonCityName
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internal_map AGATHAS_ROOM, 0, 2, PokemonLeagueName
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internal_map CELESTE_HILL, 9, 9, CelesteHillName
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db -1 ; end
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