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Adding data for Silph Gauntlet Trainers (2, 3, 5F)
Adds the trainers themselves, dialogue still needs to be written but PvK can help with that Currently they either don't see you or challenge you multiple times...probably issues with where the event constants are located, will sort out once I figure out the problem
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19 changed files with 936 additions and 71 deletions
115
text/SilphGauntlet2F.asm
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115
text/SilphGauntlet2F.asm
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_SilphGauntlet2FBattleText1::
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text "Comment to be"
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line "written."
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cont "LASS"
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done
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_SilphGauntlet2FEndBattleText1::
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text "Comment to be"
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line "written."
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cont "LASS"
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prompt
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_SilphGauntlet2FAfterBattleText1::
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text "Comment to be"
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line "written."
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cont "LASS"
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done
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_SilphGauntlet2FBattleText2::
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text "Comment to be"
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line "written."
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cont "JUNIOR"
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done
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_SilphGauntlet2FEndBattleText2::
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text "Comment to be"
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line "written."
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cont "JUNIOR"
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prompt
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_SilphGauntlet2FAfterBattleText2::
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text "Comment to be"
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line "written."
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cont "JUNIOR"
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done
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_SilphGauntlet2FBattleText3::
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text "Comment to be"
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line "written."
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cont "HIKER"
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done
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_SilphGauntlet2FEndBattleText3::
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text "Comment to be"
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line "written."
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cont "HIKER"
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prompt
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_SilphGauntlet2FAfterBattleText3::
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text "Comment to be"
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line "written."
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cont "HIKER"
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done
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_SilphGauntlet2FBattleText4::
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text "Comment to be"
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line "written."
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cont "SUPER NERD"
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done
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_SilphGauntlet2FEndBattleText4::
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text "Comment to be"
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line "written."
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cont "SUPER NERD"
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prompt
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_SilphGauntlet2FAfterBattleText4::
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text "Comment to be"
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line "written."
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cont "SUPER NERD"
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done
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_SilphGauntlet2FBattleText5::
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text "Comment to be"
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line "written."
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cont "#MANIAC"
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done
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_SilphGauntlet2FEndBattleText5::
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text "Comment to be"
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line "written."
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cont "#MANIAC"
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prompt
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_SilphGauntlet2FAfterBattleText5::
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text "Comment to be"
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line "written."
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cont "#MANIAC"
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done
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_SilphGauntlet2FBattleText6::
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text "I'm here training"
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line "become the next"
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cont "KARATE MASTER..."
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para "Battle with me so"
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line "I may hone my"
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cont "skills!"
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done
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_SilphGauntlet2FEndBattleText6::
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text "I"
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line "still have a long"
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cont "way to go..."
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prompt
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_SilphGauntlet2FAfterBattleText6::
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text "You are truly"
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line "powerful."
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para "Keep battling,"
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cont "and you will"
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cont "surely succeed."
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done
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