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buff AGAIN!!!
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@ -41,8 +41,8 @@ QoL Enhancements
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- Yellow learnset changes are imported; eg. Flash Venonat
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- The Game Corner in general is massively buffed, making everything far more worth going for;
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- 3x Cherry now gives 100 coins (used to be 8)
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- 3x Magikarp/Poliwag/Bird/Diglett/Rattata/Jigglypuff now gives 150 coins (used to be 15)
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- 3x BAR now gives 350 coins (used to be 100)
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- 3x Magikarp/Poliwag/Bird/Diglett/Rattata/Jigglypuff now gives 200 coins (used to be 15)
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- 3x BAR now gives 500 coins (used to be 100)
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- 3x 7s now gives 999 coins (used to be 300)
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- The Route 5-6 underground path contains a shortcut to Celadon City.
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- This allows you to skip Route 9 and Rock Tunnel, making them optional areas and opening up central Kanto.
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@ -513,13 +513,13 @@ SlotReward300Text:
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db "999@"
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SlotReward100Text:
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db "350@"
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db "500@"
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SlotReward8Text:
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db "100@"
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SlotReward15Text:
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db "150@"
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db "200@"
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NotThisTimeText:
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text_far _NotThisTimeText
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@ -573,7 +573,7 @@ SlotReward8Func:
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dec [hl]
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.skip
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ld b, $2
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ld de, 40 ; buffed amounts start here
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ld de, 100 ; buffed amounts start here
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ret
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SlotReward15Func:
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@ -584,7 +584,7 @@ SlotReward15Func:
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dec [hl]
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.skip
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ld b, $4
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ld de, 75
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ld de, 200
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ret
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SlotReward100Func:
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@ -593,7 +593,7 @@ SlotReward100Func:
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xor a
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ld [wSlotMachineFlags], a
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ld b, $8
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ld de, 300
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ld de, 500
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ret
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SlotReward300Func:
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@ -682,7 +682,7 @@ SlotMachine_PayCoinsToPlayer:
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ld h, a
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or l
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ret z
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ld de, -1
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ld de, -5 ; this will not break anything at all - PvK (it was -1 before)
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add hl, de
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ld a, l
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ld [wPayoutCoins + 1], a
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