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Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
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43 changed files with 450 additions and 389 deletions
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@ -2,9 +2,9 @@ PlayBattleMusic::
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xor a
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ld [wAudioFadeOutControl], a
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ld [wLowHealthAlarm], a
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dec a
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dec a ; SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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call PlaySound ; stop music
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call PlaySound
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call DelayFrame
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ld c, BANK(Music_GymLeaderBattle)
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ld a, [wGymLeaderNo]
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@ -10,7 +10,7 @@ PlayPokedexRatingSfx::
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jr .getSfxPointer
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.gotSfxPointer
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push bc
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ld a, $ff
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ld a, SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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call PlaySoundWaitForCurrent
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pop bc
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