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Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
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43 changed files with 450 additions and 389 deletions
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@ -1,3 +1,11 @@
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tileset: MACRO
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db BANK(\2) ; BANK(GFX)
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dw \1, \2, \3 ; Block, GFX, Coll
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db \4, \5, \6 ; counter tiles
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db \7 ; grass tile
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db \8 ; permission (indoor, cave, outdoor)
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ENDM
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Tilesets:
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tileset Overworld_Block, Overworld_GFX, Overworld_Coll, $FF,$FF,$FF, $52, OUTDOOR
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tileset RedsHouse1_Block, RedsHouse1_GFX, RedsHouse1_Coll, $FF,$FF,$FF, $FF, INDOOR
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