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https://github.com/thornAvery/kep-hack.git
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named wram variables
This commit is contained in:
parent
07dd705637
commit
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21 changed files with 246 additions and 204 deletions
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@ -225,7 +225,7 @@ StartBattle: ; 3c11e (f:411e)
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xor a
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ld [wPartyGainExpFlags], a
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ld [wPartyFoughtCurrentEnemyFlags], a
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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inc a
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ld [wd11d], a
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ld hl, wEnemyMon1HP
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@ -260,7 +260,7 @@ StartBattle: ; 3c11e (f:411e)
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.displaySafariZoneBattleMenu
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call DisplayBattleMenu
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ret c ; return if the player ran from battle
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ld a, [wcd6a]
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ld a, [wActionResultOrTookBattleTurn]
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and a ; was the item used successfully?
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jr z, .displaySafariZoneBattleMenu ; if not, display the menu again; XXX does this ever jump?
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ld a, [W_NUMSAFARIBALLS]
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@ -415,8 +415,8 @@ MainInBattleLoop: ; 3c233 (f:4233)
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ld [wPlayerSelectedMove], a
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jr .selectEnemyMove
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.selectPlayerMove
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ld a, [wcd6a]
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and a
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ld a, [wActionResultOrTookBattleTurn]
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and a ; has the player already used the turn (e.g. by using an item, trying to run or switching pokemon)
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jr nz, .selectEnemyMove
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ld [wMoveMenuType], a
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inc a
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@ -816,11 +816,11 @@ HandleEnemyMonFainted: ; 3c525 (f:4525)
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call ChooseNextMon
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.skipReplacingBattleMon
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ld a, $1
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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call ReplaceFaintedEnemyMon
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jp z, EnemyRan
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xor a
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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jp MainInBattleLoop
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FaintEnemyPokemon: ; 0x3c567
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@ -990,7 +990,7 @@ ReplaceFaintedEnemyMon: ; 3c664 (f:4664)
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call EnemySendOut
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xor a
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ld [W_ENEMYMOVENUM], a
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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ld [wAILayer2Encouragement], a
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inc a ; reset Z flag
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ret
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@ -1075,11 +1075,11 @@ HandlePlayerMonFainted: ; 3c700 (f:4700)
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jp nz, MainInBattleLoop ; if the enemy mon has more than 0 HP, go back to battle loop
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; the enemy mon has 0 HP
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ld a, $1
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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call ReplaceFaintedEnemyMon
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jp z, EnemyRan ; if enemy ran from battle rather than sending out another mon, jump
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xor a
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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jp MainInBattleLoop
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; resets flags, slides mon's pic down, plays cry, and prints fainted message
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@ -1177,11 +1177,11 @@ ChooseNextMon: ; 3c7d8 (f:47d8)
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cp LINK_STATE_BATTLING
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jr nz, .notLinkBattle
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inc a
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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call LinkBattleExchangeData
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.notLinkBattle
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xor a
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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call ClearSprites
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ld a, [wWhichPokemon]
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ld [wPlayerMonNumber], a
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@ -1646,7 +1646,7 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
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; plus 30 times the number of attempts, the player can escape
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; can't escape
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ld a, $1
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a ; you lose your turn when you can't escape
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ld hl, CantEscapeText
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jr .printCantEscapeOrNoRunningText
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.trainerBattle
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@ -1666,7 +1666,7 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
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; link battle
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call SaveScreenTilesToBuffer1
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xor a
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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ld a, $f
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ld [wPlayerMoveListIndex], a
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call LinkBattleExchangeData
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@ -1842,7 +1842,7 @@ SendOutMon: ; 3cc91 (f:4c91)
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call PrintEmptyString
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jp SaveScreenTilesToBuffer1
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; show 2 stages of the player getting smaller before disappearing
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; show 2 stages of the player mon getting smaller before disappearing
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AnimateRetreatingPlayerMon: ; 3ccfa (f:4cfa)
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hlCoord 1, 5
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ld bc, $707
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@ -1850,19 +1850,19 @@ AnimateRetreatingPlayerMon: ; 3ccfa (f:4cfa)
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hlCoord 3, 7
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ld bc, $505
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xor a
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ld [wcd6c], a
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ld [wDownscaledMonSize], a
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ld [H_DOWNARROWBLINKCNT1], a
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predef CopyGrowingMonTiles
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predef CopyDownscaledMonTiles
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ld c, 4
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call DelayFrames
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call .clearScreenArea
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hlCoord 4, 9
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ld bc, $303
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ld a, $1
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ld [wcd6c], a
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ld [wDownscaledMonSize], a
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xor a
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ld [H_DOWNARROWBLINKCNT1], a
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predef CopyGrowingMonTiles
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predef CopyDownscaledMonTiles
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call Delay3
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call .clearScreenArea
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ld a, $4c
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@ -2276,9 +2276,9 @@ BagWasSelected:
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jr nz, DisplayPlayerBag ; no, it is a normal battle
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ld hl, OldManItemList
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ld a, l
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ld [wList], a
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ld [wListPointer], a
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ld a, h
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ld [wList + 1], a
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ld [wListPointer + 1], a
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jr DisplayBagMenu
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OldManItemList:
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@ -2290,9 +2290,9 @@ DisplayPlayerBag:
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; get the pointer to player's bag when in a normal battle
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ld hl, wNumBagItems
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ld a, l
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ld [wList], a
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ld [wListPointer], a
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ld a, h
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ld [wList + 1], a
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ld [wListPointer + 1], a
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DisplayBagMenu:
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xor a
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@ -2326,7 +2326,7 @@ UseBagItem:
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cp $2 ; is it a safari battle?
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jr z, .checkIfMonCaptured
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ld a, [wcd6a]
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ld a, [wActionResultOrTookBattleTurn]
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and a ; was the item used successfully?
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jp z, BagWasSelected ; if not, go back to the bag menu
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@ -2479,7 +2479,7 @@ PartyMenuOrRockOrRun:
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call HasMonFainted
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jp z, .partyMonDeselected ; can't switch to fainted mon
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ld a, $1
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ld [wcd6a], a
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ld [wActionResultOrTookBattleTurn], a
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call GBPalWhiteOut
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call ClearSprites
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call LoadHudTilePatterns
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@ -2525,9 +2525,9 @@ BattleMenu_RunWasSelected: ; 3d1fa (f:51fa)
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ld a, $0
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ld [wd11f], a
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ret c
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ld a, [wcd6a]
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ld a, [wActionResultOrTookBattleTurn]
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and a
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ret nz
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ret nz ; return if the player couldn't escape
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jp DisplayBattleMenu
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MoveSelectionMenu: ; 3d219 (f:5219)
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@ -2604,9 +2604,9 @@ MoveSelectionMenu: ; 3d219 (f:5219)
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ld a, $7
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.menuset
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ld hl, wTopMenuItemY
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ld [hli], a
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ld [hli], a ; wTopMenuItemY
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ld a, b
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ld [hli], a
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ld [hli], a ; wTopMenuItemX
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ld a, [wMoveMenuType]
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cp $1
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jr z, .selectedmoveknown
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@ -2615,30 +2615,30 @@ MoveSelectionMenu: ; 3d219 (f:5219)
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ld a, [wPlayerMoveListIndex]
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inc a
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.selectedmoveknown
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ld [hli], a
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ld [hli], a ; wCurrentMenuItem
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inc hl ; wTileBehindCursor untouched
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ld a, [wcd6c]
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ld a, [wNumMovesMinusOne]
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inc a
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inc a
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ld [hli], a
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ld [hli], a ; wMaxMenuItem
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ld a, [wMoveMenuType]
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dec a
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ld b, $c1 ; can't use B
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ld b, D_UP | D_DOWN | A_BUTTON
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jr z, .matchedkeyspicked
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dec a
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ld b, $c3
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ld b, D_UP | D_DOWN | A_BUTTON | B_BUTTON
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jr z, .matchedkeyspicked
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ld a, [wLinkState]
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cp LINK_STATE_BATTLING
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jr z, .matchedkeyspicked
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ld a, [W_FLAGS_D733]
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bit 0, a
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ld b, $c7
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ld b, D_UP | D_DOWN | A_BUTTON | B_BUTTON | SELECT
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jr z, .matchedkeyspicked
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ld b, $ff
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.matchedkeyspicked
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ld a, b
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ld [hli], a
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ld [hli], a ; wMenuWatchedKeys
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ld a, [wMoveMenuType]
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cp $1
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jr z, .movelistindex1
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@ -2759,7 +2759,7 @@ CursorUp: ; 3d3c9 (f:53c9)
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and a
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jp nz, SelectMenuItem
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call EraseMenuCursor
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ld a, [wcd6c]
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ld a, [wNumMovesMinusOne]
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inc a
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ld [wCurrentMenuItem], a
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jp SelectMenuItem
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@ -2767,7 +2767,7 @@ CursorUp: ; 3d3c9 (f:53c9)
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CursorDown: ; 3d3dd (f:53dd)
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ld a, [wCurrentMenuItem]
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ld b, a
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ld a, [wcd6c]
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ld a, [wNumMovesMinusOne]
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inc a
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inc a
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cp b
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@ -2983,7 +2983,7 @@ TypeText: ; 3d55f (f:555f)
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SelectEnemyMove: ; 3d564 (f:5564)
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ld a, [wLinkState]
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sub $4
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sub LINK_STATE_BATTLING
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jr nz, .noLinkBattle
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; link battle
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call SaveScreenTilesToBuffer1
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@ -3079,46 +3079,47 @@ LinkBattleExchangeData: ; 3d605 (f:5605)
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ld [wSerialExchangeNybbleReceiveData], a
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ld a, [wPlayerMoveListIndex]
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cp $f ; is the player running from battle?
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jr z, .asm_3d630
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ld a, [wcd6a]
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and a
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jr nz, .asm_3d629
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jr z, .doExchange
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ld a, [wActionResultOrTookBattleTurn]
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and a ; is the player switching in another mon?
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jr nz, .switching
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; the player used a move
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ld a, [wPlayerSelectedMove]
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cp STRUGGLE
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ld b, $e
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jr z, .asm_3d62f
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jr z, .next
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dec b
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inc a
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jr z, .asm_3d62f
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jr z, .next
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ld a, [wPlayerMoveListIndex]
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jr .asm_3d630
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.asm_3d629
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jr .doExchange
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.switching
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ld a, [wWhichPokemon]
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add $4
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add 4
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ld b, a
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.asm_3d62f
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.next
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ld a, b
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.asm_3d630
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.doExchange
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ld [wSerialExchangeNybbleSendData], a
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callab PrintWaitingText
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.asm_3d63b
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.syncLoop1
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call Serial_ExchangeNybble
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call DelayFrame
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ld a, [wSerialExchangeNybbleReceiveData]
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inc a
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jr z, .asm_3d63b
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ld b, $a
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.asm_3d649
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jr z, .syncLoop1
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ld b, 10
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.syncLoop2
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call DelayFrame
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call Serial_ExchangeNybble
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dec b
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jr nz, .asm_3d649
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ld b, $a
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.asm_3d654
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jr nz, .syncLoop2
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ld b, 10
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.syncLoop3
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call DelayFrame
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call Serial_SendZeroByte
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dec b
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jr nz, .asm_3d654
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jr nz, .syncLoop3
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ret
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ExecutePlayerMove: ; 3d65e (f:565e)
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@ -3133,8 +3134,8 @@ ExecutePlayerMove: ; 3d65e (f:565e)
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ld [wMoveDidntMiss], a
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ld a, $a
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ld [wDamageMultipliers], a
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ld a, [wcd6a]
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and a
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ld a, [wActionResultOrTookBattleTurn]
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and a ; has the player already used the turn (e.g. by using an item, trying to run or switching pokemon)
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jp nz, ExecutePlayerMoveDone
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call PrintGhostText
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jp z, ExecutePlayerMoveDone
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@ -3324,7 +3325,7 @@ MultiHitText: ; 3d805 (f:5805)
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ExecutePlayerMoveDone: ; 3d80a (f:580a)
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xor a
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ld [wcd6a],a
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ld [wActionResultOrTookBattleTurn],a
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ld b,1
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ret
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@ -6998,7 +6999,7 @@ ResetCryModifiers: ; 3f069 (f:7069)
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ld [wc0f2], a
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jp PlaySound
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; animtes the mon "growing" out of the pokeball
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; animates the mon "growing" out of the pokeball
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AnimateSendingOutMon: ; 3f073 (f:7073)
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ld a, [wPredefRegisters]
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ld h, a
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@ -7016,17 +7017,17 @@ AnimateSendingOutMon: ; 3f073 (f:7073)
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ld bc, -41
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add hl, bc
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ld a, $1
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ld [wcd6c], a
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ld [wDownscaledMonSize], a
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ld bc, $303
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predef CopyGrowingMonTiles
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predef CopyDownscaledMonTiles
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ld c, 4
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call DelayFrames
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ld bc, -41
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add hl, bc
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xor a
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ld [wcd6c], a
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ld [wDownscaledMonSize], a
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ld bc, $505
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predef CopyGrowingMonTiles
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predef CopyDownscaledMonTiles
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ld c, 5
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call DelayFrames
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ld bc, -41
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