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fixed typo
hg-commit-id: aade1ab573e4
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@ -24937,7 +24937,7 @@ ApplyDamageToEnemyPokemon: ; 60DF
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ld [W_ENEMYMONCURHP],a
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ld [W_ENEMYMONCURHP],a
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jr nc,.animateHpBar\@
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jr nc,.animateHpBar\@
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; if more damage was done than the current HP, zero the HP and set the damage
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; if more damage was done than the current HP, zero the HP and set the damage
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; equal to how HP the pokemon had before fainting
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; equal to how much HP the pokemon had before fainting
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ld a,[$ceec]
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ld a,[$ceec]
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ld [hli],a
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ld [hli],a
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ld a,[$ceeb]
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ld a,[$ceeb]
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