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Groundwork for James Bottle Caps
Currently, he doesn't deduct a Bottle Cap and he only fills out Attack and Defence. DVs are stored as a 16-bit address, so I need to find a way to make `a` work with it...
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12 changed files with 148 additions and 47 deletions
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@ -67,8 +67,8 @@ DEF SLP_MASK EQU %111 ; 0-7 turns
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DEF MAX_STAT_VALUE EQU 999
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; trainer dvs, these should be set to 15.
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DEF ATKDEFDV_TRAINER EQU $FF
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DEF SPDSPCDV_TRAINER EQU $FF
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DEF ATKDEFDV_TRAINER EQU $F
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DEF SPDSPCDV_TRAINER EQU $F
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; wPlayerBattleStatus1 or wEnemyBattleStatus1 bit flags
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const_def
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@ -85,7 +85,7 @@ DEF SAFARI_ROCK EQU $16 ; overload
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const LIFT_KEY ; $4A
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const EXP_ALL ; $4B
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const CANDY_JAR ; $4C - was old rod
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const GOOD_ROD ; $4D - replaceable
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const BOTTLE_CAP ; $4D - was good rod
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const SUPER_ROD ; $4E
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const PP_UP ; $4F
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const ETHER ; $50
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