Candy Jar finished

- Fixed a bug where the Candy Jar would load `wIsInBattle`'s 01, causing it to zero itself out every time.
- Fixed a bug where the Candy Jar would display `wMysteryBoxActive` due to the way `text_bcd` was being used. Replaced with `text_decimal` so it actually displays properly as well. No hex!!
- Added a test function for the evolution in the debug party because that's cool
This commit is contained in:
Llinos Evans 2023-05-31 23:56:22 +01:00
parent 228de2b718
commit 9c953339af
4 changed files with 11 additions and 6 deletions

View file

@ -44,6 +44,10 @@ IF DEF(_DEBUG)
ld a, 1
ld [wPlayerSex], a
; Test Candy Jar Evolution
ld a, 39
ld [wCandyJarCount], a
; Get all badges except Earth Badge.
ld a, ~(1 << BIT_EARTHBADGE)
ld [wObtainedBadges], a