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add the attacks leaders and the elite 4 use
hg-commit-id: 6d86aadf90a4
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36
pokered.asm
36
pokered.asm
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@ -1620,9 +1620,41 @@ SECTION "bankD",DATA,BANK[$D]
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INCBIN "baserom.gbc",$34000,$4000
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INCBIN "baserom.gbc",$34000,$4000
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SECTION "bankE",DATA,BANK[$E]
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SECTION "bankE",DATA,BANK[$E]
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INCBIN "baserom.gbc",$38000,$1D3B
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INCBIN "baserom.gbc",$38000,$1D22
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; trainer data: from 5D3B to 652E
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; trainer data: from 5D22 to 652E
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LoneAttacks: ; 5D22
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; these are used for gym leaders.
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; this is not automatic! you have to write the move you want to $D05C first.
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; e.g., erika's script writes 4 to $D05C to get mega drain.
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; first byte: pokemon in the trainer's party that gets the move
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; second byte: move
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; unterminated
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db 1,BIDE
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db 1,BUBBLEBEAM
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db 2,THUNDERBOLT
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db 2,MEGA_DRAIN
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db 3,TOXIC
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db 3,PSYWAVE
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db 3,FIRE_BLAST
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db 4,FISSURE
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TeamAttacks: ; 5D32
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; these are used for elite four.
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; this is automatic, based on trainer class.
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; don't be confused by LoneAttacks above, the two data structures are
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; _completely_ unrelated.
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; first byte: trainer (all trainers in this class have this move)
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; second byte: move
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; ff-terminated
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db LORELEI,BLIZZARD
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db BRUNO,FISSURE
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db AGATHA,TOXIC
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db LANCE,BARRIER
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db $FF
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TrainerDataPointers: ; 5D3B
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TrainerDataPointers: ; 5D3B
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dw YoungsterData,BugCatcherData,LassData,SailorData,JrTrainerMData
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dw YoungsterData,BugCatcherData,LassData,SailorData,JrTrainerMData
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