Use the constant in all relevant situations

This commit is contained in:
SatoMew 2020-09-22 19:15:37 +01:00
parent 2ff7b40d82
commit 9e8caa1a10

View file

@ -32,7 +32,7 @@ PokemonTower6Script0:
ld a, $6 ld a, $6
ldh [hSpriteIndexOrTextID], a ldh [hSpriteIndexOrTextID], a
call DisplayTextID call DisplayTextID
ld a, MAROWAK ld a, RESTLESS_SOUL
ld [wCurOpponent], a ld [wCurOpponent], a
ld a, 30 ld a, 30
ld [wCurEnemyLVL], a ld [wCurEnemyLVL], a
@ -134,7 +134,7 @@ PokemonTower6Text7:
text_asm text_asm
ld hl, PokemonTower2Text_60c1f ld hl, PokemonTower2Text_60c1f
call PrintText call PrintText
ld a, MAROWAK ld a, RESTLESS_SOUL
call PlayCry call PlayCry
call WaitForSoundToFinish call WaitForSoundToFinish
ld c, 30 ld c, 30