Use more constants in object data

This commit is contained in:
U-Fish-PC\Daniel 2014-05-21 15:49:59 -04:00
parent a9528fc870
commit a02c327910
85 changed files with 476 additions and 476 deletions

View file

@ -11,11 +11,11 @@ RocketHideout2Object: ; 0x450f7 (size=80)
db $0 ; signs
db $5 ; people
db SPRITE_ROCKET, $c + 4, $14 + 4, $ff, $d0, $41, ROCKET + $C8, $d ; trainer
db SPRITE_BALL, $b + 4, $1 + 4, $ff, $ff, $82, MOON_STONE ; item
db SPRITE_BALL, $8 + 4, $10 + 4, $ff, $ff, $83, NUGGET ; item
db SPRITE_BALL, $c + 4, $6 + 4, $ff, $ff, $84, TM_07 ; item
db SPRITE_BALL, $15 + 4, $3 + 4, $ff, $ff, $85, SUPER_POTION ; item
db SPRITE_ROCKET, $c + 4, $14 + 4, $ff, $d0, TRAINER | $1, ROCKET + $C8, $d
db SPRITE_BALL, $b + 4, $1 + 4, $ff, $ff, ITEM | $2, MOON_STONE
db SPRITE_BALL, $8 + 4, $10 + 4, $ff, $ff, ITEM | $3, NUGGET
db SPRITE_BALL, $c + 4, $6 + 4, $ff, $ff, ITEM | $4, TM_07
db SPRITE_BALL, $15 + 4, $3 + 4, $ff, $ff, ITEM | $5, SUPER_POTION
; warp-to
EVENT_DISP ROCKET_HIDEOUT_2_WIDTH, $8, $1b ; ROCKET_HIDEOUT_1