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synced 2026-02-06 15:45:24 +13:00
Kill version.asm.
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parent
008cface52
commit
a3d3f8324a
93 changed files with 662 additions and 730 deletions
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@ -367,10 +367,10 @@ AnimationTileset2: ; 786ee (1e:46ee)
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INCBIN "gfx/attack_anim_2.2bpp"
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SlotMachineTiles2: ; 78bde (1e:4bde)
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IF _RED
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IF DEF(_RED)
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INCBIN "gfx/red/slotmachine2.2bpp"
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ENDC
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IF _BLUE
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IF DEF(_BLUE)
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INCBIN "gfx/blue/slotmachine2.2bpp"
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ENDC
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@ -2954,7 +2954,7 @@ Func_3d4b6: ; 3d4b6 (f:54b6)
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jp Delay3
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DisabledText: ; 3d555 (f:5555)
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IF _YELLOW
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IF DEF(_YELLOW)
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db "Disabled!@"
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ELSE
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db "disabled!@"
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@ -429,13 +429,13 @@ FightIntroBackMon: ; 41a99 (10:5a99)
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FightIntroFrontMon: ; 42099 (10:6099)
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IF _RED
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IF DEF(_RED)
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INCBIN "gfx/red/intro_nido_1.6x6.2bpp"
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INCBIN "gfx/red/intro_nido_2.6x6.2bpp"
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INCBIN "gfx/red/intro_nido_3.6x6.2bpp"
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ds $10 ; blank tile
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ENDC
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IF _BLUE
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IF DEF(_BLUE)
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INCBIN "gfx/blue/intro_purin_1.6x6.2bpp"
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INCBIN "gfx/blue/intro_purin_2.6x6.2bpp"
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INCBIN "gfx/blue/intro_purin_3.6x6.2bpp"
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@ -345,7 +345,7 @@ BillsPCMenuText: ; 216e1 (8:56e1)
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next "DEPOSIT ", $4a
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next "RELEASE ", $4a
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next "CHANGE BOX"
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IF _YELLOW
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IF DEF(_YELLOW)
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next "PRINT BOX"
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ENDC
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next "SEE YA!"
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@ -366,7 +366,7 @@ PokedexMenuItemsText: ; 402af (10:42af)
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db "DATA"
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next "CRY"
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next "AREA"
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IF _YELLOW
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IF DEF(_YELLOW)
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next "PRNT"
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ENDC
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next "QUIT@"
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@ -181,7 +181,7 @@ DisplayIntroNameTextBox: ; 6a6c (1:6a6c)
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.namestring ; 6aa3 (1:6aa3)
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db "NAME@"
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IF _RED
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IF DEF(_RED)
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DefaultNamesPlayer: ; 6aa8 (1:6aa8)
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db "NEW NAME"
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next "RED"
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@ -197,7 +197,7 @@ DefaultNamesRival: ; 6abe (1:6abe)
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db "@"
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ENDC
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IF _BLUE
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IF DEF(_BLUE)
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DefaultNamesPlayer: ; 6aa8 (1:6aa8)
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db "NEW NAME"
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next "BLUE"
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@ -213,7 +213,7 @@ DefaultNamesRival: ; 6abe (1:6abe)
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db "@"
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ENDC
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IF _YELLOW
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IF DEF(_YELLOW)
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DefaultNamesPlayer:
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db "NEW NAME"
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next "YELLOW"
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@ -250,19 +250,19 @@ Func_6ad6: ; 6ad6 (1:6ad6)
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ld de, wcd6d
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ld bc, $14
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jp CopyData
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IF _RED
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IF DEF(_RED)
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DefaultNamesPlayerList: ; 6af2 (1:6af2)
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db "NEW NAME@RED@ASH@JACK@"
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DefaultNamesRivalList: ; 6b08 (1:6b08)
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db "NEW NAME@BLUE@GARY@JOHN@"
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ENDC
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IF _BLUE
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IF DEF(_BLUE)
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DefaultNamesPlayerList: ; 6af2 (1:6af2)
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db "NEW NAME@BLUE@GARY@JOHN@"
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DefaultNamesRivalList: ; 6b08 (1:6b08)
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db "NEW NAME@RED@ASH@JACK@"
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ENDC
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IF _YELLOW
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IF DEF(_YELLOW)
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DefaultNamesPlayerList:
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db "NEW NAME@YELLOW@ASH@JACK@"
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DefaultNamesRivalList:
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@ -862,9 +862,9 @@ SLOTSMOUSE EQU $1614
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INCLUDE "data/slot_machine_wheels.asm"
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SlotMachineTiles1: ; 37a51 (d:7a51)
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IF _RED
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IF DEF(_RED)
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INCBIN "gfx/red/slotmachine1.2bpp"
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ENDC
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IF _BLUE
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IF DEF(_BLUE)
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INCBIN "gfx/blue/slotmachine1.2bpp"
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ENDC
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@ -56,11 +56,11 @@ LoadTitlescreenGraphics: ; 42dd (1:42dd)
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ld a, BANK(PokemonLogoGraphics)
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call FarCopyData2 ; second chunk
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ld hl, Version_GFX ; $402f
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IF _RED
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IF DEF(_RED)
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ld de,vChars2 + $600
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ld bc,$50
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ENDC
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IF _BLUE
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IF DEF(_BLUE)
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ld de,vChars2 + $600 + $10
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ld bc,$50 - $10
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ENDC
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@ -114,10 +114,10 @@ ENDC
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call SaveScreenTilesToBuffer2
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call LoadScreenTilesFromBuffer2
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call EnableLCD
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IF _RED
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IF DEF(_RED)
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ld a,CHARMANDER ; which Pokemon to show first on the title screen
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ENDC
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IF _BLUE
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IF DEF(_BLUE)
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ld a,SQUIRTLE ; which Pokemon to show first on the title screen
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ENDC
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@ -382,9 +382,9 @@ PrintGameVersionOnTitleScreen: ; 4598 (1:4598)
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; these point to special tiles specifically loaded for that purpose and are not usual text
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VersionOnTitleScreenText: ; 45a1 (1:45a1)
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IF _RED
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IF DEF(_RED)
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db $60,$61,$7F,$65,$66,$67,$68,$69,"@" ; "Red Version"
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ENDC
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IF _BLUE
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IF DEF(_BLUE)
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db $61,$62,$63,$64,$65,$66,$67,$68,"@" ; "Blue Version"
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ENDC
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