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LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet. - Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat... - The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer. - Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!) - The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!) - Added a guard for Mt. Moon Crater. - Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen. - PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool. - Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance. Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch. The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
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@ -16,18 +16,31 @@ PlayBattleMusic::
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ld a, [wCurOpponent]
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cp OPP_ID_OFFSET
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jr c, .wildBattle
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cp OPP_RIVAL3
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jr z, .finalBattle
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cp OPP_LORELEI ; elite four now play the gym leader battle theme
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jr z, .Elite4Battle
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cp OPP_BRUNO
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jr z, .Elite4Battle
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cp OPP_AGATHA
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jr z, .Elite4Battle
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cp OPP_LANCE
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jr z, .Elite4Battle
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cp OPP_RIVAL3
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;jr z, .finalBattle unnecessary code
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;cp OPP_LANCE
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;jr nz, .normalTrainerBattle
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;ld a, MUSIC_GYM_LEADER_BATTLE
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jr nz, .normalTrainerBattle
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ld a, MUSIC_GYM_LEADER_BATTLE ; lance also plays gym leader theme
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ld a, MUSIC_FINAL_BATTLE
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jr .playSong
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.Elite4Battle
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ld a, MUSIC_GYM_LEADER_BATTLE
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jr .playSong
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.normalTrainerBattle
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ld a, MUSIC_TRAINER_BATTLE
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jr .playSong
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.finalBattle
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ld a, MUSIC_FINAL_BATTLE
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jr .playSong
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;.finalBattle
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; ld a, MUSIC_FINAL_BATTLE
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; jr .playSong
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.wildBattle
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ld a, MUSIC_WILD_BATTLE
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.playSong
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