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LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet. - Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat... - The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer. - Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!) - The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!) - Added a guard for Mt. Moon Crater. - Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen. - PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool. - Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance. Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch. The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
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41 changed files with 317 additions and 277 deletions
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@ -97,10 +97,10 @@ StatusScreen:
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ld hl, vChars2 tile $76
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lb bc, BANK(BattleHudTiles3), 2
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call CopyVideoDataDouble ; ─ ┘
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ld de, PTile
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ld hl, vChars2 tile $72
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lb bc, BANK(PTile), 1
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call CopyVideoDataDouble ; bold P (for PP)
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;ld de, PTile
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;ld hl, vChars2 tile $72
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;lb bc, BANK(PTile), 1
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;call CopyVideoDataDouble ; bold P (for PP) - no longer needed
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ldh a, [hTileAnimations]
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push af
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xor a
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@ -244,7 +244,7 @@ DrawLineBox:
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ld [hl], $6f ; ← (halfarrow ending)
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ret
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PTile: INCBIN "gfx/font/P.1bpp"
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;PTile: INCBIN "gfx/font/P.1bpp" lol
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PrintStatsBox:
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ld a, d
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