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some battle animation stuff
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8a80f2c852
commit
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4 changed files with 56 additions and 51 deletions
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@ -26,8 +26,8 @@ TransformEffect_: ; 3bab1 (e:7ab1)
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; animation(s) played are different if target has Substitute up
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bit HasSubstituteUp, [hl]
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push af
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ld hl, Func_79747
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ld b, BANK(Func_79747)
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ld hl, HideSubstituteShowMonAnim
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ld b, BANK(HideSubstituteShowMonAnim)
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call nz, Bankswitch
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ld a, [W_OPTIONS]
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add a
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@ -38,8 +38,8 @@ TransformEffect_: ; 3bab1 (e:7ab1)
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ld b, BANK(AnimationTransformMon)
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.gotAnimToPlay
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call Bankswitch
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ld hl, Func_79771
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ld b, BANK(Func_79771)
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ld hl, ReshowSubstituteAnim
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ld b, BANK(ReshowSubstituteAnim)
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pop af
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call nz, Bankswitch
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pop bc
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