some battle animation stuff

This commit is contained in:
YamaArashi 2015-07-12 15:51:04 -07:00
parent 8a80f2c852
commit a957bb1540
4 changed files with 56 additions and 51 deletions

View file

@ -26,8 +26,8 @@ TransformEffect_: ; 3bab1 (e:7ab1)
; animation(s) played are different if target has Substitute up
bit HasSubstituteUp, [hl]
push af
ld hl, Func_79747
ld b, BANK(Func_79747)
ld hl, HideSubstituteShowMonAnim
ld b, BANK(HideSubstituteShowMonAnim)
call nz, Bankswitch
ld a, [W_OPTIONS]
add a
@ -38,8 +38,8 @@ TransformEffect_: ; 3bab1 (e:7ab1)
ld b, BANK(AnimationTransformMon)
.gotAnimToPlay
call Bankswitch
ld hl, Func_79771
ld b, BANK(Func_79771)
ld hl, ReshowSubstituteAnim
ld b, BANK(ReshowSubstituteAnim)
pop af
call nz, Bankswitch
pop bc