mirror of
				https://github.com/thornAvery/kep-hack.git
				synced 2025-11-04 20:51:02 +13:00 
			
		
		
		
	Refactor Giovanni's Room, restore Rocket Hideout B1F
With the way KEP is shaping up, the Rocket Hideout can easily stay with little issue. I don't expect it to be a problem at all. Therefore, in the interest of keeping Lavender Tower's progression the same, it's being restored. I do expect some Lavender Tower floors to be nommed, though. I expect Silph to also be salvageable but I also really hate Silph. Oh, also, the Game Corner guard has been buffed. He sucks. They call that a guard??
This commit is contained in:
		
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			@ -262,4 +262,6 @@ DEF SHOW EQU $15
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	const HS_MT_MOON_CRATER_ITEM_9         ; FA
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	const HS_MT_MOON_CRATER_ITEM_10        ; FB
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	const HS_MT_MOON_CRATER_ITEM_11        ; FC
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	const HS_GIOVANNIS_ROOM_ITEM_1		   ; FD
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	const HS_GIOVANNIS_ROOM_ITEM_2		   ; FE uh oh
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DEF NUM_HS_OBJECTS EQU const_value
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			@ -219,7 +219,7 @@ DEF FIRST_INDOOR_MAP EQU const_value
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	map_const VERMILION_TRADE_HOUSE,          4,  4 ; $C5
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	map_const DIGLETTS_CAVE,                 20, 18 ; $C6
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	map_const VICTORY_ROAD_3F,               15,  9 ; $C7
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	map_const ROCKET_HIDEOUT_B1F,            11, 14 ; $C8
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	map_const ROCKET_HIDEOUT_B1F,            15, 14 ; $C8
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	map_const ROCKET_HIDEOUT_B2F,            15, 14 ; $C9	- Currently unused
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	map_const ROCKET_HIDEOUT_B3F,            15, 14 ; $CA	- Currently unused
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	map_const ROCKET_HIDEOUT_B4F,            15, 12 ; $CB	- Currently unused
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			@ -266,8 +266,9 @@ DEF FIRST_INDOOR_MAP EQU const_value
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	map_const BILLS_GARDEN,                  10, 10 ; $F4	- Was UNUSED_MAP_F3
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	map_const LORELEIS_ROOM,                  5,  6 ; $F5
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	map_const BRUNOS_ROOM,                    5,  6 ; $F6
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	map_const AGATHAS_ROOM,                   5,  6 ; $F7	- Maps F8 - FE currently have no data, bear in mind we need room for everything in citrine
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	map_const AGATHAS_ROOM,                   5,  6 ; $F7	- Maps FA - FE currently have no data, bear in mind we need room for everything in citrine
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	map_const CINNABAR_VOLCANO_FLOORS,		 20, 20 ; $F8
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	map_const GIOVANNIS_ROOM,				 11, 14 ; $F9
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DEF NUM_MAPS EQU const_value
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; Indoor maps, such as houses, use this as the Map ID in their exit warps
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										2
									
								
								data/maps/headers/GiovannisRoom.asm
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										2
									
								
								data/maps/headers/GiovannisRoom.asm
									
									
									
									
									
										Normal file
									
								
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			@ -0,0 +1,2 @@
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	map_header GiovannisRoom, GIOVANNIS_ROOM, FACILITY, 0
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	end_map_header
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			@ -252,6 +252,7 @@ MapHSPointers:
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	dw NoHS
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	dw NoHS
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	dw NoHS
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	dw GiovannisRoomHS
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	assert_table_length NUM_MAPS
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	dw -1 ; end
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			@ -442,8 +443,8 @@ VictoryRoad3FHS:
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	db VICTORY_ROAD_3F, $06, SHOW             ; HS_VICTORY_ROAD_3F_ITEM_2
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	db VICTORY_ROAD_3F, $0A, SHOW             ; HS_VICTORY_ROAD_3F_BOULDER
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RocketHideoutB1FHS:
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	db ROCKET_HIDEOUT_B1F, $05, SHOW          ; HS_ROCKET_HIDEOUT_B1F_ITEM_1
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	db ROCKET_HIDEOUT_B1F, $06, SHOW          ; HS_ROCKET_HIDEOUT_B1F_ITEM_2
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	db ROCKET_HIDEOUT_B1F, $06, SHOW
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	db ROCKET_HIDEOUT_B1F, $07, SHOW
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RocketHideoutB2FHS:
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	db ROCKET_HIDEOUT_B2F, $02, SHOW          ; HS_ROCKET_HIDEOUT_B2F_ITEM_1
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	db ROCKET_HIDEOUT_B2F, $03, SHOW          ; HS_ROCKET_HIDEOUT_B2F_ITEM_2
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			@ -600,7 +601,9 @@ MtMoonCraterHS:
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	db MT_MOON_CRATER, $09, SHOW              ; HS_MT_MOON_CRATER_ITEM_9
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	db MT_MOON_CRATER, $0A, SHOW              ; HS_MT_MOON_CRATER_ITEM_10
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	db MT_MOON_CRATER, $0B, SHOW              ; HS_MT_MOON_CRATER_ITEM_11
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GiovannisRoomHS:
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	db GIOVANNIS_ROOM, $05, SHOW          ; HS_GIOVANNIS_ROOM_ITEM_1
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	db GIOVANNIS_ROOM, $06, SHOW          ; HS_GIOVANNIS_ROOM_ITEM_2
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	db $FF, $01, SHOW ; end
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	assert_table_length NUM_HS_OBJECTS + 1
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			@ -250,4 +250,5 @@ MapHeaderBanks::
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	db BANK(BrunosRoom_h)
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	db BANK(AgathasRoom_h)
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	db BANK(CinnabarVolcanoFloors_h)
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	db BANK(GiovannisRoom_h)
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	assert_table_length NUM_MAPS
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			@ -250,4 +250,5 @@ MapHeaderPointers::
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	dw BrunosRoom_h
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	dw AgathasRoom_h
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	dw CinnabarVolcanoFloors_h
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	dw GiovannisRoom_h
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	assert_table_length NUM_MAPS
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			@ -4,10 +4,10 @@ GameCorner_Object:
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	def_warp_events
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	warp_event 15, 17, LAST_MAP, 8
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	warp_event 16, 17, LAST_MAP, 8
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	; warp_event 17,  4, ROCKET_HIDEOUT_B1F, 2
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	warp_event 17,  4, ROCKET_HIDEOUT_B1F, 2
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	def_bg_events
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	; bg_event  9,  4, 12 ; CeladonGameCornerText12
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	bg_event  9,  4, 12 ; CeladonGameCornerText12
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	def_object_events
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	object_event  2,  6, SPRITE_BEAUTY, STAY, DOWN, 1 ; person
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			@ -20,6 +20,6 @@ GameCorner_Object:
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	object_event 11, 15, SPRITE_GAMBLER, STAY, RIGHT, 8 ; person
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	object_event 14, 11, SPRITE_CLERK, STAY, LEFT, 9 ; person
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	object_event 17, 13, SPRITE_GENTLEMAN, STAY, RIGHT, 10 ; person
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	; object_event  9,  5, SPRITE_ROCKET, STAY, UP, 11, OPP_ROCKET, 7
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	object_event  9,  5, SPRITE_ROCKET, STAY, UP, 11, OPP_ROCKET, 7
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	def_warps_to GAME_CORNER
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										19
									
								
								data/maps/objects/GiovannisRoom.asm
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								data/maps/objects/GiovannisRoom.asm
									
									
									
									
									
										Normal file
									
								
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			@ -0,0 +1,19 @@
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GiovannisRoom_Object:
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	db $2e ; border block
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	def_warp_events
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	warp_event  5,  4, VIRIDIAN_GYM, 3
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	warp_event 17,  4, VIRIDIAN_CITY, 6
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	def_bg_events
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	def_object_events
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	object_event  4, 22, SPRITE_PAPER, STAY, DOWN, 1
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	object_event 17,  8, SPRITE_PAPER, STAY, RIGHT, 2
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	object_event 17, 15, SPRITE_PAPER, STAY, DOWN, 3
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	object_event  8, 16, SPRITE_PAPER, STAY, RIGHT, 4
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	object_event 17, 22, SPRITE_POKE_BALL, STAY, NONE, 5, TM_EARTHQUAKE
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	object_event  5, 22, SPRITE_POKE_BALL, STAY, NONE, 6, PROTECTOR
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	object_event  6, 17, SPRITE_ROCKET, STAY, LEFT, 7, OPP_ROCKET, 8
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	def_warps_to GIOVANNIS_ROOM
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			@ -2,18 +2,21 @@ RocketHideoutB1F_Object:
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	db $2e ; border block
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	def_warp_events
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	warp_event  5,  4, VIRIDIAN_GYM, 3
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	warp_event 17,  4, VIRIDIAN_CITY, 6
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	warp_event 23,  2, ROCKET_HIDEOUT_B2F, 1
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	warp_event 21,  2, GAME_CORNER, 3
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	warp_event 24, 19, ROCKET_HIDEOUT_ELEVATOR, 1
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	warp_event 21, 24, ROCKET_HIDEOUT_B2F, 4
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	warp_event 25, 19, ROCKET_HIDEOUT_ELEVATOR, 2
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	def_bg_events
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	def_object_events
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	object_event  4, 22, SPRITE_PAPER, STAY, DOWN, 1
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	object_event 17,  8, SPRITE_PAPER, STAY, RIGHT, 2
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	object_event 17, 15, SPRITE_PAPER, STAY, DOWN, 3
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	object_event  8, 16, SPRITE_PAPER, STAY, RIGHT, 4
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	object_event 17, 22, SPRITE_POKE_BALL, STAY, NONE, 5, TM_EARTHQUAKE
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	object_event  7, 22, SPRITE_POKE_BALL, STAY, NONE, 6, PROTECTOR
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	object_event  6, 17, SPRITE_ROCKET, STAY, LEFT, 7, OPP_ROCKET, 8
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	object_event 26,  8, SPRITE_ROCKET, STAY, LEFT, 1, OPP_ROCKET, 8
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	object_event 12,  6, SPRITE_ROCKET, STAY, RIGHT, 2, OPP_ROCKET, 9
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	object_event 18, 17, SPRITE_ROCKET, STAY, DOWN, 3, OPP_ROCKET, 10
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	object_event 15, 25, SPRITE_ROCKET, STAY, RIGHT, 4, OPP_ROCKET, 11
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	object_event 28, 18, SPRITE_ROCKET, STAY, LEFT, 5, OPP_ROCKET, 12
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	object_event 11, 14, SPRITE_POKE_BALL, STAY, NONE, 6, ESCAPE_ROPE
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	object_event  9, 17, SPRITE_POKE_BALL, STAY, NONE, 7, HYPER_POTION
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	def_warps_to ROCKET_HIDEOUT_B1F
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			@ -4,7 +4,7 @@ ViridianGym_Object:
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	def_warp_events
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	warp_event 16, 17, LAST_MAP, 5 ; front door
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	warp_event 17, 17, LAST_MAP, 5 ; front door
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	warp_event  4,  2, ROCKET_HIDEOUT_B1F, 1 ; stairs
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	warp_event  4,  2, GIOVANNIS_ROOM, 1 ; stairs
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	def_bg_events
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			@ -249,4 +249,5 @@ MapSongBanks::
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	db MUSIC_DUNGEON1, 0 ; BRUNOS_ROOM
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	db MUSIC_POKEMON_TOWER, 0 ; AGATHAS_ROOM
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	db MUSIC_DUNGEON3, 0 ; CINNABAR_VOLCANO_FLOORS
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	db MUSIC_DUNGEON2, 0 ; GIOVANNIS_ROOM
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	assert_table_length NUM_MAPS
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			@ -532,7 +532,7 @@ RocketData: ; restoring these so undefined stuff isn't pulled RIGHT NOW
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; Route 24
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	db 15, EKANS, ZUBAT, 0
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; Game Corner
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	db 20, RATICATE, ZUBAT, 0
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	db 22, ZUBAT, KOFFING, RATICATE, ARBOK, 0
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; Rocket Hideout B1F
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	db 42, HYPNO, WEEZING, ARBOK, 0
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; Rocket Hideout B1F - all now unused
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			@ -249,6 +249,7 @@ WildDataPointers:
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	dw NothingWildMons
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	dw NothingWildMons
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	dw CinnabarVolcanoFloorsWildMons
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	dw NothingWildMons
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	assert_table_length NUM_MAPS
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	dw -1 ; end
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										5
									
								
								maps.asm
									
									
									
									
									
								
							
							
						
						
									
										5
									
								
								maps.asm
									
									
									
									
									
								
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			@ -1255,6 +1255,11 @@ INCLUDE "scripts/CinnabarVolcanoFloors.asm"
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INCLUDE "data/maps/objects/CinnabarVolcanoFloors.asm"
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CinnabarVolcanoFloors_Blocks: INCBIN "maps/CinnabarVolcanoFloors.blk"
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INCLUDE "data/maps/headers/GiovannisRoom.asm"
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INCLUDE "scripts/GiovannisRoom.asm"
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INCLUDE "data/maps/objects/GiovannisRoom.asm"
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GiovannisRoom_Blocks: INCBIN "maps/GiovannisRoom.blk"
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SECTION "Maps 22", ROMX ; Made this because the previous bank was filled to max.
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INCLUDE "data/maps/headers/CeladonUniversityOutside.asm"
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								maps/GiovannisRoom.blk
									
									
									
									
									
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										1
									
								
								maps/GiovannisRoom.blk
									
									
									
									
									
										Normal file
									
								
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			@ -0,0 +1 @@
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............@AABAAAAB..DoFnF..@*+B 55..D
	F GF..D
	F ''F..D
	F 59..D
	F'..HwEJ55..DF555..D^F*+AAB..DGGqF..SF..HIIJIIIIJ.
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			@ -1 +1 @@
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............@AABAA@AB..DoF&nF..@*+B 55..D
	F GF..D
	F ''F..D
	F 59..D
	F'..HwEJ55..DF555..D,^F*+AAB..DGGqF..CSF..HIIJIIIIJ.
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.........@AAB...........DnoF......@AAAAcgAB....DF....@*+B
	@*+B....DF
	DF....DGGF
	DGGF....F
	F....@AAAAAABgB....444F,WJ....666F.......666F.......777oF.......HIIIIIIJ...
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			@ -15,7 +15,7 @@ CeladonGameCornerScript_48bcf:
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	ldh a, [hRandomAdd]
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	cp $7
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	jr nc, .asm_48be2
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	ld a, $7 ; no longer makes the lucky machine a nonexistent one
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	ld a, $8
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.asm_48be2
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	srl a
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	srl a
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			@ -152,7 +152,7 @@ CeladonGameCornerText2:
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	xor a
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	ldh [hMoney], a
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	ldh [hMoney + 2], a
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	ld a, $80
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	ld a, $10
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	ldh [hMoney + 1], a
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	call HasEnoughMoney
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	jr nc, .asm_48cdb
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			@ -162,7 +162,7 @@ CeladonGameCornerText2:
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	xor a
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	ldh [hMoney], a
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	ldh [hMoney + 2], a
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	ld a, $80
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	ld a, $10
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	ldh [hMoney + 1], a
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	ld hl, hMoney + 2
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	ld de, wPlayerMoney + 2
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			@ -170,13 +170,12 @@ CeladonGameCornerText2:
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	predef SubBCDPredef
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	xor a
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	ldh [hUnusedCoinsByte], a
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	ldh [hCoins + 1], a
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	ldh [hCoins + 2], a
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	ld a, $05
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	ldh [hCoins], a
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	ld de, wPlayerCoins + 2
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	ld hl, hCoins + 2
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	ld c, $3
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	ld a, $50
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	ldh [hCoins + 1], a
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	ld de, wPlayerCoins + 1
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	ld hl, hCoins + 1
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	ld c, $2
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	predef AddBCDPredef
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	call CeladonGameCornerScript_48f1e
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	ld hl, CeladonGameCornerText_48d27
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						 | 
				
			
			
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										170
									
								
								scripts/GiovannisRoom.asm
									
									
									
									
									
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										170
									
								
								scripts/GiovannisRoom.asm
									
									
									
									
									
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			@ -0,0 +1,170 @@
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GiovannisRoom_Script:
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	call EnableAutoTextBoxDrawing
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	ld hl, GiovannisRoomTrainerHeaders
 | 
			
		||||
	ld de, RocketHideoutB1F_ScriptPointers
 | 
			
		||||
	ld a, [wRocketHideoutB1FCurScript]
 | 
			
		||||
	call ExecuteCurMapScriptInTable
 | 
			
		||||
	ld [wRocketHideoutB1FCurScript], a
 | 
			
		||||
	ret
 | 
			
		||||
 | 
			
		||||
GiovannisRoom_ScriptPointers:
 | 
			
		||||
	dw GiovannisRoomScript0
 | 
			
		||||
	dw DisplayEnemyTrainerTextAndStartBattle
 | 
			
		||||
	dw EndTrainerBattle
 | 
			
		||||
	dw GiovannisRoomScript4
 | 
			
		||||
 | 
			
		||||
GiovannisRoomScript0:
 | 
			
		||||
	ld a, [wYCoord]
 | 
			
		||||
	ld b, a
 | 
			
		||||
	ld a, [wXCoord]
 | 
			
		||||
	ld c, a
 | 
			
		||||
	ld hl, GiovannisRoomArrowTilePlayerMovement
 | 
			
		||||
	call DecodeArrowMovementRLE
 | 
			
		||||
	cp $ff
 | 
			
		||||
	jp z, CheckFightingMapTrainers
 | 
			
		||||
	ld hl, wd736
 | 
			
		||||
	set 7, [hl]
 | 
			
		||||
	call StartSimulatingJoypadStates
 | 
			
		||||
	ld a, SFX_ARROW_TILES
 | 
			
		||||
	call PlaySound
 | 
			
		||||
	ld a, $ff
 | 
			
		||||
	ld [wJoyIgnore], a
 | 
			
		||||
	ld a, $3
 | 
			
		||||
	ld [wCurMapScript], a
 | 
			
		||||
	ret
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowTilePlayerMovement:
 | 
			
		||||
	map_coord_movement 12, 16, GiovannisRoomArrowMovement1
 | 
			
		||||
	map_coord_movement 14, 15, GiovannisRoomArrowMovement2
 | 
			
		||||
	map_coord_movement 10, 15, GiovannisRoomArrowMovement3
 | 
			
		||||
	map_coord_movement 11, 14, GiovannisRoomArrowMovement4
 | 
			
		||||
	map_coord_movement 13, 8, GiovannisRoomArrowMovement5
 | 
			
		||||
	map_coord_movement 15, 8, GiovannisRoomArrowMovement7
 | 
			
		||||
	map_coord_movement 12, 9, GiovannisRoomArrowMovement8
 | 
			
		||||
	map_coord_movement 14, 9, GiovannisRoomArrowMovement9
 | 
			
		||||
	map_coord_movement 13, 10, GiovannisRoomArrowMovement10
 | 
			
		||||
	map_coord_movement 15, 10, GiovannisRoomArrowMovement11
 | 
			
		||||
	map_coord_movement 12, 11, GiovannisRoomArrowMovement12
 | 
			
		||||
	map_coord_movement 14, 11, GiovannisRoomArrowMovement13
 | 
			
		||||
	map_coord_movement 14, 5, GiovannisRoomArrowMovement14
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement1:
 | 
			
		||||
	db D_UP, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement2:
 | 
			
		||||
	db D_UP, 9
 | 
			
		||||
	db D_LEFT, 4
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement3:
 | 
			
		||||
	db D_UP, 9
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement4:
 | 
			
		||||
	db D_RIGHT, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement5:
 | 
			
		||||
	db D_RIGHT, 3
 | 
			
		||||
	db D_DOWN, 2
 | 
			
		||||
	db D_RIGHT, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement7:
 | 
			
		||||
	db D_RIGHT, 3
 | 
			
		||||
	db D_DOWN, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement8:
 | 
			
		||||
	db D_UP, 1
 | 
			
		||||
	db D_RIGHT, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement9:
 | 
			
		||||
	db D_UP, 1
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement10:
 | 
			
		||||
	db D_RIGHT, 5
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement11:
 | 
			
		||||
	db D_RIGHT, 3
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement12:
 | 
			
		||||
	db D_UP, 1
 | 
			
		||||
	db D_RIGHT, 2
 | 
			
		||||
	db D_UP, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomArrowMovement13:
 | 
			
		||||
	db D_UP, 3
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
	
 | 
			
		||||
GiovannisRoomArrowMovement14:
 | 
			
		||||
	db D_RIGHT, 4
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomScript4:
 | 
			
		||||
	ld a, [wSimulatedJoypadStatesIndex]
 | 
			
		||||
	and a
 | 
			
		||||
	jp nz, LoadSpinnerArrowTiles
 | 
			
		||||
	xor a
 | 
			
		||||
	ld [wJoyIgnore], a
 | 
			
		||||
	ld hl, wd736
 | 
			
		||||
	res 7, [hl]
 | 
			
		||||
	ld a, $0
 | 
			
		||||
	ld [wCurMapScript], a
 | 
			
		||||
	ret
 | 
			
		||||
 | 
			
		||||
GiovannisRoom_TextPointers:
 | 
			
		||||
	dw GiovannisRoomText1
 | 
			
		||||
	dw GiovannisRoomText2
 | 
			
		||||
	dw GiovannisRoomText3
 | 
			
		||||
	dw GiovannisRoomText4
 | 
			
		||||
	dw PickUpItemText
 | 
			
		||||
	dw PickUpItemText
 | 
			
		||||
	dw GiovannisRoomText7
 | 
			
		||||
 | 
			
		||||
GiovannisRoomTrainerHeaders:
 | 
			
		||||
	def_trainers
 | 
			
		||||
GiovannisRoomTrainerHeader0:
 | 
			
		||||
	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_0, 3, GiovannisRoomBattleText2, GiovannisRoomEndBattleText2, GiovannisRoomAfterBattleTxt2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomText1:
 | 
			
		||||
	text_far _GiovannisRoomText1
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomText2:
 | 
			
		||||
	text_far _GiovannisRoomText2
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomText3:
 | 
			
		||||
	text_far _GiovannisRoomText3
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomText4:
 | 
			
		||||
	text_far _GiovannisRoomText4
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomText7:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld hl, GiovannisRoomTrainerHeader0
 | 
			
		||||
	call TalkToTrainer
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
 | 
			
		||||
GiovannisRoomBattleText2:
 | 
			
		||||
	text_far _GiovannisRoomBattleText2
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomEndBattleText2:
 | 
			
		||||
	text_far _GiovannisRoomEndBattleText2
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
GiovannisRoomAfterBattleTxt2:
 | 
			
		||||
	text_far _GiovannisRoomAfterBattleTxt2
 | 
			
		||||
	text_end
 | 
			
		||||
| 
						 | 
				
			
			@ -1,5 +1,5 @@
 | 
			
		|||
RocketHideoutB1F_Script:
 | 
			
		||||
	;call RocketHideout1Script_44be0
 | 
			
		||||
	call RocketHideout1Script_44be0
 | 
			
		||||
	call EnableAutoTextBoxDrawing
 | 
			
		||||
	ld hl, RocketHideout1TrainerHeaders
 | 
			
		||||
	ld de, RocketHideoutB1F_ScriptPointers
 | 
			
		||||
| 
						 | 
				
			
			@ -8,186 +8,97 @@ RocketHideoutB1F_Script:
 | 
			
		|||
	ld [wRocketHideoutB1FCurScript], a
 | 
			
		||||
	ret
 | 
			
		||||
 | 
			
		||||
;RocketHideout1Script_44be0:
 | 
			
		||||
;	ld hl, wCurrentMapScriptFlags
 | 
			
		||||
;	bit 5, [hl]
 | 
			
		||||
;	res 5, [hl]
 | 
			
		||||
;	ret z
 | 
			
		||||
;	CheckEvent EVENT_677
 | 
			
		||||
;	jr nz, .asm_44c01
 | 
			
		||||
;	CheckEventReuseA EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
 | 
			
		||||
;	jr nz, .asm_44bf7
 | 
			
		||||
;	ld a, $54
 | 
			
		||||
;	jr .asm_44c03
 | 
			
		||||
;.asm_44bf7
 | 
			
		||||
;	ld a, SFX_GO_INSIDE
 | 
			
		||||
;	call PlaySound
 | 
			
		||||
;	CheckEventHL EVENT_677
 | 
			
		||||
;.asm_44c01
 | 
			
		||||
;	ld a, $e
 | 
			
		||||
;.asm_44c03
 | 
			
		||||
;	ld [wNewTileBlockID], a
 | 
			
		||||
;	lb bc, 8, 12
 | 
			
		||||
;	predef_jump ReplaceTileBlock
 | 
			
		||||
RocketHideout1Script_44be0:
 | 
			
		||||
	ld hl, wCurrentMapScriptFlags
 | 
			
		||||
	bit 5, [hl]
 | 
			
		||||
	res 5, [hl]
 | 
			
		||||
	ret z
 | 
			
		||||
	CheckEvent EVENT_677
 | 
			
		||||
	jr nz, .asm_44c01
 | 
			
		||||
	CheckEventReuseA EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
 | 
			
		||||
	jr nz, .asm_44bf7
 | 
			
		||||
	ld a, $54
 | 
			
		||||
	jr .asm_44c03
 | 
			
		||||
.asm_44bf7
 | 
			
		||||
	ld a, SFX_GO_INSIDE
 | 
			
		||||
	call PlaySound
 | 
			
		||||
	CheckEventHL EVENT_677
 | 
			
		||||
.asm_44c01
 | 
			
		||||
	ld a, $e
 | 
			
		||||
.asm_44c03
 | 
			
		||||
	ld [wNewTileBlockID], a
 | 
			
		||||
	lb bc, 8, 12
 | 
			
		||||
	predef_jump ReplaceTileBlock
 | 
			
		||||
 | 
			
		||||
RocketHideoutB1F_ScriptPointers:
 | 
			
		||||
	dw RocketHideout1Script0
 | 
			
		||||
	dw CheckFightingMapTrainers
 | 
			
		||||
	dw DisplayEnemyTrainerTextAndStartBattle
 | 
			
		||||
	dw EndTrainerBattle
 | 
			
		||||
	dw RocketHideout1Script4
 | 
			
		||||
 | 
			
		||||
RocketHideout1Script0:
 | 
			
		||||
	ld a, [wYCoord]
 | 
			
		||||
	ld b, a
 | 
			
		||||
	ld a, [wXCoord]
 | 
			
		||||
	ld c, a
 | 
			
		||||
	ld hl, RocketHideout1ArrowTilePlayerMovement
 | 
			
		||||
	call DecodeArrowMovementRLE
 | 
			
		||||
	cp $ff
 | 
			
		||||
	jp z, CheckFightingMapTrainers
 | 
			
		||||
	ld hl, wd736
 | 
			
		||||
	set 7, [hl]
 | 
			
		||||
	call StartSimulatingJoypadStates
 | 
			
		||||
	ld a, SFX_ARROW_TILES
 | 
			
		||||
	call PlaySound
 | 
			
		||||
	ld a, $ff
 | 
			
		||||
	ld [wJoyIgnore], a
 | 
			
		||||
	ld a, $3
 | 
			
		||||
	ld [wCurMapScript], a
 | 
			
		||||
	ret
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowTilePlayerMovement:
 | 
			
		||||
	map_coord_movement 12, 16, RocketHideout1ArrowMovement1
 | 
			
		||||
	map_coord_movement 14, 15, RocketHideout1ArrowMovement2
 | 
			
		||||
	map_coord_movement 10, 15, RocketHideout1ArrowMovement3
 | 
			
		||||
	map_coord_movement 11, 14, RocketHideout1ArrowMovement4
 | 
			
		||||
	map_coord_movement 13, 8, RocketHideout1ArrowMovement5
 | 
			
		||||
	map_coord_movement 15, 8, RocketHideout1ArrowMovement7
 | 
			
		||||
	map_coord_movement 12, 9, RocketHideout1ArrowMovement8
 | 
			
		||||
	map_coord_movement 14, 9, RocketHideout1ArrowMovement9
 | 
			
		||||
	map_coord_movement 13, 10, RocketHideout1ArrowMovement10
 | 
			
		||||
	map_coord_movement 15, 10, RocketHideout1ArrowMovement11
 | 
			
		||||
	map_coord_movement 12, 11, RocketHideout1ArrowMovement12
 | 
			
		||||
	map_coord_movement 14, 11, RocketHideout1ArrowMovement13
 | 
			
		||||
	map_coord_movement 14, 5, RocketHideout1ArrowMovement14
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement1:
 | 
			
		||||
	db D_UP, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement2:
 | 
			
		||||
	db D_UP, 9
 | 
			
		||||
	db D_LEFT, 4
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement3:
 | 
			
		||||
	db D_UP, 9
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement4:
 | 
			
		||||
	db D_RIGHT, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement5:
 | 
			
		||||
	db D_RIGHT, 3
 | 
			
		||||
	db D_DOWN, 2
 | 
			
		||||
	db D_RIGHT, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement7:
 | 
			
		||||
	db D_RIGHT, 3
 | 
			
		||||
	db D_DOWN, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement8:
 | 
			
		||||
	db D_UP, 1
 | 
			
		||||
	db D_RIGHT, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement9:
 | 
			
		||||
	db D_UP, 1
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement10:
 | 
			
		||||
	db D_RIGHT, 5
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement11:
 | 
			
		||||
	db D_RIGHT, 3
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement12:
 | 
			
		||||
	db D_UP, 1
 | 
			
		||||
	db D_RIGHT, 2
 | 
			
		||||
	db D_UP, 2
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1ArrowMovement13:
 | 
			
		||||
	db D_UP, 3
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
	
 | 
			
		||||
RocketHideout1ArrowMovement14:
 | 
			
		||||
	db D_RIGHT, 4
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1Script4:
 | 
			
		||||
	ld a, [wSimulatedJoypadStatesIndex]
 | 
			
		||||
	and a
 | 
			
		||||
	jp nz, LoadSpinnerArrowTiles
 | 
			
		||||
	xor a
 | 
			
		||||
	ld [wJoyIgnore], a
 | 
			
		||||
	ld hl, wd736
 | 
			
		||||
	res 7, [hl]
 | 
			
		||||
	ld a, $0
 | 
			
		||||
	ld [wCurMapScript], a
 | 
			
		||||
	ret
 | 
			
		||||
 | 
			
		||||
RocketHideoutB1F_TextPointers:
 | 
			
		||||
	dw RocketHideout1Text1
 | 
			
		||||
	dw RocketHideout1Text2
 | 
			
		||||
	dw RocketHideout1Text3
 | 
			
		||||
	dw RocketHideout1Text4
 | 
			
		||||
	dw RocketHideout1Text5
 | 
			
		||||
	dw PickUpItemText
 | 
			
		||||
	dw PickUpItemText
 | 
			
		||||
	dw RocketHideout1Text7
 | 
			
		||||
 | 
			
		||||
RocketHideout1TrainerHeaders:
 | 
			
		||||
	def_trainers
 | 
			
		||||
RocketHideout1TrainerHeader0:
 | 
			
		||||
	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_0, 3, RocketHideout1BattleText2, RocketHideout1EndBattleText2, RocketHideout1AfterBattleTxt2
 | 
			
		||||
;RocketHideout1TrainerHeader1:
 | 
			
		||||
;	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_1, 2, RocketHideout1BattleText3, RocketHideout1EndBattleText3, RocketHideout1AfterBattleTxt3
 | 
			
		||||
;RocketHideout1TrainerHeader2:
 | 
			
		||||
;	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_2, 2, RocketHideout1BattleText4, RocketHideout1EndBattleText4, RocketHideout1AfterBattleTxt4
 | 
			
		||||
;RocketHideout1TrainerHeader3:
 | 
			
		||||
;	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_3, 3, RocketHideout1BattleText5, RocketHideout1EndBattleText5, RocketHideout1AfterBattleTxt5
 | 
			
		||||
;RocketHideout1TrainerHeader4:
 | 
			
		||||
;	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4, 3, RocketHideout1BattleText6, RocketHideout1EndBattleText6, RocketHideout1AfterBattleTxt6
 | 
			
		||||
RocketHideout1TrainerHeader1:
 | 
			
		||||
	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_1, 2, RocketHideout1BattleText3, RocketHideout1EndBattleText3, RocketHideout1AfterBattleTxt3
 | 
			
		||||
RocketHideout1TrainerHeader2:
 | 
			
		||||
	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_2, 2, RocketHideout1BattleText4, RocketHideout1EndBattleText4, RocketHideout1AfterBattleTxt4
 | 
			
		||||
RocketHideout1TrainerHeader3:
 | 
			
		||||
	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_3, 3, RocketHideout1BattleText5, RocketHideout1EndBattleText5, RocketHideout1AfterBattleTxt5
 | 
			
		||||
RocketHideout1TrainerHeader4:
 | 
			
		||||
	trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4, 3, RocketHideout1BattleText6, RocketHideout1EndBattleText6, RocketHideout1AfterBattleTxt6
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text1:
 | 
			
		||||
	text_far _RocketHideout1Text1
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text2:
 | 
			
		||||
	text_far _RocketHideout1Text2
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text3:
 | 
			
		||||
	text_far _RocketHideout1Text3
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text4:
 | 
			
		||||
	text_far _RocketHideout1Text4
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text7:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld hl, RocketHideout1TrainerHeader0
 | 
			
		||||
	call TalkToTrainer
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text2:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld hl, RocketHideout1TrainerHeader1
 | 
			
		||||
	call TalkToTrainer
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text3:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld hl, RocketHideout1TrainerHeader2
 | 
			
		||||
	call TalkToTrainer
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text4:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld hl, RocketHideout1TrainerHeader3
 | 
			
		||||
	call TalkToTrainer
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text5:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld hl, RocketHideout1TrainerHeader4
 | 
			
		||||
	call TalkToTrainer
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
 | 
			
		||||
RocketHideout1EndBattleText6:
 | 
			
		||||
	text_far _RocketHideout1EndBattleText6
 | 
			
		||||
	text_asm
 | 
			
		||||
	SetEvent EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
 | 
			
		||||
	ld hl, RocketHideout1Text_44c9f
 | 
			
		||||
	ret
 | 
			
		||||
 | 
			
		||||
RocketHideout1Text_44c9f:
 | 
			
		||||
	text_promptbutton
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1BattleText2:
 | 
			
		||||
	text_far _RocketHideout1BattleText2
 | 
			
		||||
	text_end
 | 
			
		||||
| 
						 | 
				
			
			@ -198,4 +109,48 @@ RocketHideout1EndBattleText2:
 | 
			
		|||
 | 
			
		||||
RocketHideout1AfterBattleTxt2:
 | 
			
		||||
	text_far _RocketHideout1AfterBattleTxt2
 | 
			
		||||
	text_end
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1BattleText3:
 | 
			
		||||
	text_far _RocketHideout1BattleText3
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1EndBattleText3:
 | 
			
		||||
	text_far _RocketHideout1EndBattleText3
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1AfterBattleTxt3:
 | 
			
		||||
	text_far _RocketHideout1AfterBattleTxt3
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1BattleText4:
 | 
			
		||||
	text_far _RocketHideout1BattleText4
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1EndBattleText4:
 | 
			
		||||
	text_far _RocketHideout1EndBattleText4
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1AfterBattleTxt4:
 | 
			
		||||
	text_far _RocketHideout1AfterBattleTxt4
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1BattleText5:
 | 
			
		||||
	text_far _RocketHideout1BattleText5
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1EndBattleText5:
 | 
			
		||||
	text_far _RocketHideout1EndBattleText5
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1AfterBattleTxt5:
 | 
			
		||||
	text_far _RocketHideout1AfterBattleTxt5
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1BattleText6:
 | 
			
		||||
	text_far _RocketHideout1BattleText6
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
RocketHideout1AfterBattleTxt6:
 | 
			
		||||
	text_far _RocketHideout1AfterBattleTxt6
 | 
			
		||||
	text_end
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										1
									
								
								text.asm
									
									
									
									
									
								
							
							
						
						
									
										1
									
								
								text.asm
									
									
									
									
									
								
							| 
						 | 
				
			
			@ -293,6 +293,7 @@ INCLUDE "text/CitrineMart.asm"
 | 
			
		|||
INCLUDE "text/GarnetCavern1F.asm"
 | 
			
		||||
INCLUDE "text/GarnetCavernB1F.asm"
 | 
			
		||||
INCLUDE "text/GarnetCavern2F.asm"
 | 
			
		||||
INCLUDE "text/GiovannisRoom.asm"
 | 
			
		||||
 | 
			
		||||
SECTION "Pokédex Text", ROMX
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										109
									
								
								text/GiovannisRoom.asm
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										109
									
								
								text/GiovannisRoom.asm
									
									
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,109 @@
 | 
			
		|||
_GiovannisRoomText1::
 | 
			
		||||
	text "MYSTERIES OF THE"
 | 
			
		||||
	line "EARTH - GIOVANNI"
 | 
			
		||||
	
 | 
			
		||||
	para "In this book, I"
 | 
			
		||||
	line "will reveal"
 | 
			
		||||
	cont "RHYDON's"
 | 
			
		||||
	cont "highest form."
 | 
			
		||||
	
 | 
			
		||||
	para "Its name is"
 | 
			
		||||
	line "RHYPERIOR."
 | 
			
		||||
	
 | 
			
		||||
	para "However, it"
 | 
			
		||||
	cont "cannot be"
 | 
			
		||||
	cont "obtained with"
 | 
			
		||||
	cont "items found in"
 | 
			
		||||
	cont "KANTO."
 | 
			
		||||
	
 | 
			
		||||
	para "It needs an item"
 | 
			
		||||
	line "called a"
 | 
			
		||||
	cont "PROTECTOR."
 | 
			
		||||
	
 | 
			
		||||
	para "It unfortunately"
 | 
			
		||||
	line "fails to address"
 | 
			
		||||
	cont "RHYDON's poor"
 | 
			
		||||
	cont "SPEED."
 | 
			
		||||
	
 | 
			
		||||
	para "Ergo, it cannot"
 | 
			
		||||
	line "use my FISSURE"
 | 
			
		||||
	cont "technique to"
 | 
			
		||||
	cont "its complete"
 | 
			
		||||
	cont "potential."
 | 
			
		||||
	
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_GiovannisRoomText2::
 | 
			
		||||
	text "Aug 1st, 1975"
 | 
			
		||||
	line "I managed to"
 | 
			
		||||
	cont "get my first"
 | 
			
		||||
	cont "#MON."
 | 
			
		||||
	
 | 
			
		||||
	para "It's a CHARMANDER!"
 | 
			
		||||
	line "But...I have to"
 | 
			
		||||
	cont "keep this a"
 | 
			
		||||
	cont "secret from"
 | 
			
		||||
	cont "mother."
 | 
			
		||||
	
 | 
			
		||||
	para "She would auction"
 | 
			
		||||
	line "it off without a"
 | 
			
		||||
	cont "second thought."
 | 
			
		||||
	
 | 
			
		||||
	para "CHARMANDER..."
 | 
			
		||||
	
 | 
			
		||||
	para "I will protect"
 | 
			
		||||
	line "you!"
 | 
			
		||||
	
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_GiovannisRoomText3::
 | 
			
		||||
	text "Various financial"
 | 
			
		||||
	line "documents are"
 | 
			
		||||
	cont "scattered on"
 | 
			
		||||
	cont "the floor..."
 | 
			
		||||
	
 | 
			
		||||
	para "PROTECTOR: ¥3,000"
 | 
			
		||||
 | 
			
		||||
	para "GUARD SPEC: ¥4,200"
 | 
			
		||||
 | 
			
		||||
	para "DEVELOPMENT OF"
 | 
			
		||||
	line "TM27: ¥15,000"
 | 
			
		||||
 | 
			
		||||
	para "Business: ¥100,000"
 | 
			
		||||
	
 | 
			
		||||
	para "It keeps going..."
 | 
			
		||||
	
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_GiovannisRoomText4::
 | 
			
		||||
	text "It's a document"
 | 
			
		||||
	line "about a failed"
 | 
			
		||||
	cont "attempt to"
 | 
			
		||||
	cont "capture MEW."
 | 
			
		||||
	
 | 
			
		||||
	para "It's dated..."
 | 
			
		||||
	
 | 
			
		||||
	para "1977?!"
 | 
			
		||||
	
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_GiovannisRoomBattleText2::
 | 
			
		||||
	text "Hey! Intruders"
 | 
			
		||||
	line "aren't welcome in"
 | 
			
		||||
	cont "the BOSS's room!"
 | 
			
		||||
 | 
			
		||||
	para "I'm his last"
 | 
			
		||||
	line "line of defence!"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_GiovannisRoomEndBattleText2::
 | 
			
		||||
	text "Oww!"
 | 
			
		||||
	line "Beaten!"
 | 
			
		||||
	prompt
 | 
			
		||||
 | 
			
		||||
_GiovannisRoomAfterBattleTxt2::
 | 
			
		||||
	text "What?! Are you"
 | 
			
		||||
	line "serious? TEAM"
 | 
			
		||||
	cont "ROCKET is"
 | 
			
		||||
	cont "disbanding?"
 | 
			
		||||
	done
 | 
			
		||||
| 
						 | 
				
			
			@ -1,116 +1,10 @@
 | 
			
		|||
_RocketHideout1Text1::
 | 
			
		||||
	text "MYSTERIES OF THE"
 | 
			
		||||
	line "EARTH - GIOVANNI"
 | 
			
		||||
	
 | 
			
		||||
	para "In this book, I"
 | 
			
		||||
	line "will reveal the"
 | 
			
		||||
	cont "existence of"
 | 
			
		||||
	cont "RHYDON's highest"
 | 
			
		||||
	cont "form."
 | 
			
		||||
	
 | 
			
		||||
	para "Its name is"
 | 
			
		||||
	line "RHYPERIOR."
 | 
			
		||||
	cont "However, it"
 | 
			
		||||
	cont "cannot be"
 | 
			
		||||
	cont "obtained with"
 | 
			
		||||
	cont "items found in"
 | 
			
		||||
	cont "KANTO."
 | 
			
		||||
	
 | 
			
		||||
	para "It needs an item"
 | 
			
		||||
	line "called a"
 | 
			
		||||
	cont "PROTECTOR. For"
 | 
			
		||||
	cont "reasons I do"
 | 
			
		||||
	cont "not understand,"
 | 
			
		||||
	cont "the PROTECTOR"
 | 
			
		||||
	cont "resonates with"
 | 
			
		||||
	cont "RHYDON when it"
 | 
			
		||||
	cont "is traded."
 | 
			
		||||
	
 | 
			
		||||
	para "This is unlike"
 | 
			
		||||
	line "any evolution"
 | 
			
		||||
	cont "currently"
 | 
			
		||||
	cont "understood in"
 | 
			
		||||
	cont "KANTO."
 | 
			
		||||
 | 
			
		||||
	para "However, with"
 | 
			
		||||
	line "enough force,"
 | 
			
		||||
	cont "RHYDON can evolve"
 | 
			
		||||
	cont "successfully."
 | 
			
		||||
	
 | 
			
		||||
	para "It unfortunately"
 | 
			
		||||
	line "fails to address"
 | 
			
		||||
	cont "RHYDON's poor"
 | 
			
		||||
	cont "SPEED."
 | 
			
		||||
	
 | 
			
		||||
	para "Ergo, it cannot"
 | 
			
		||||
	line "use my FISSURE"
 | 
			
		||||
	cont "technique to"
 | 
			
		||||
	cont "its complete"
 | 
			
		||||
	cont "potential."
 | 
			
		||||
	
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1Text2::
 | 
			
		||||
	text "Aug 1st, 1975"
 | 
			
		||||
	line "I managed to"
 | 
			
		||||
	cont "get my first"
 | 
			
		||||
	cont "#MON."
 | 
			
		||||
	
 | 
			
		||||
	para "It's a CHARMANDER!"
 | 
			
		||||
	line "But...I have to"
 | 
			
		||||
	cont "keep this a"
 | 
			
		||||
	cont "secret from"
 | 
			
		||||
	cont "mother."
 | 
			
		||||
	
 | 
			
		||||
	para "She would auction"
 | 
			
		||||
	line "it off without a"
 | 
			
		||||
	cont "second thought."
 | 
			
		||||
	
 | 
			
		||||
	para "CHARMANDER..."
 | 
			
		||||
	
 | 
			
		||||
	para "I will protect"
 | 
			
		||||
	line "you!"
 | 
			
		||||
	
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1Text3::
 | 
			
		||||
	text "Various financial"
 | 
			
		||||
	line "documents are"
 | 
			
		||||
	cont "scattered on"
 | 
			
		||||
	cont "the floor..."
 | 
			
		||||
	
 | 
			
		||||
	para "PROTECTOR: ¥3,000"
 | 
			
		||||
 | 
			
		||||
	para "GUARD SPEC: ¥4,200"
 | 
			
		||||
 | 
			
		||||
	para "DEVELOPMENT OF"
 | 
			
		||||
	line "TM26: ¥15,000"
 | 
			
		||||
 | 
			
		||||
	para "Business: ¥100,000"
 | 
			
		||||
	
 | 
			
		||||
	para "It keeps going..."
 | 
			
		||||
	
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1Text4::
 | 
			
		||||
	text "It's a document"
 | 
			
		||||
	line "about a failed"
 | 
			
		||||
	cont "attempt to"
 | 
			
		||||
	cont "capture MEW."
 | 
			
		||||
	
 | 
			
		||||
	para "It's dated..."
 | 
			
		||||
	
 | 
			
		||||
	para "1977?!"
 | 
			
		||||
	
 | 
			
		||||
	done
 | 
			
		||||
_RocketHideout1EndBattleText6::
 | 
			
		||||
	text "Why...?@"
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
_RocketHideout1BattleText2::
 | 
			
		||||
	text "Hey! Intruders"
 | 
			
		||||
	line "aren't welcome in"
 | 
			
		||||
	cont "the BOSS's room!"
 | 
			
		||||
 | 
			
		||||
	para "I'm his last"
 | 
			
		||||
	line "line of defence!"
 | 
			
		||||
	text "Who are you? How"
 | 
			
		||||
	line "did you get here?"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1EndBattleText2::
 | 
			
		||||
| 
						 | 
				
			
			@ -119,8 +13,62 @@ _RocketHideout1EndBattleText2::
 | 
			
		|||
	prompt
 | 
			
		||||
 | 
			
		||||
_RocketHideout1AfterBattleTxt2::
 | 
			
		||||
	text "What?! Are you"
 | 
			
		||||
	line "serious? TEAM"
 | 
			
		||||
	cont "ROCKET is"
 | 
			
		||||
	cont "disbanding?"
 | 
			
		||||
	text "Are you dissing"
 | 
			
		||||
	line "TEAM ROCKET?"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1BattleText3::
 | 
			
		||||
	text "You broke into"
 | 
			
		||||
	line "our operation?"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1EndBattleText3::
 | 
			
		||||
	text "Burnt!"
 | 
			
		||||
	prompt
 | 
			
		||||
 | 
			
		||||
_RocketHideout1AfterBattleTxt3::
 | 
			
		||||
	text "You're not going"
 | 
			
		||||
	line "to get away with"
 | 
			
		||||
	cont "this, brat!"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1BattleText4::
 | 
			
		||||
	text "Intruder alert!"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1EndBattleText4::
 | 
			
		||||
	text "I"
 | 
			
		||||
	line "can't do it!"
 | 
			
		||||
	prompt
 | 
			
		||||
 | 
			
		||||
_RocketHideout1AfterBattleTxt4::
 | 
			
		||||
	text "SILPH SCOPE?"
 | 
			
		||||
	line "I don't know"
 | 
			
		||||
	cont "where it is!"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1BattleText5::
 | 
			
		||||
	text "Why did you come"
 | 
			
		||||
	line "here?"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1EndBattleText5::
 | 
			
		||||
	text "This"
 | 
			
		||||
	line "won't do!"
 | 
			
		||||
	prompt
 | 
			
		||||
 | 
			
		||||
_RocketHideout1AfterBattleTxt5::
 | 
			
		||||
	text "OK, I'll talk!"
 | 
			
		||||
	line "Take the elevator"
 | 
			
		||||
	cont "to see my BOSS!"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1BattleText6::
 | 
			
		||||
	text "Are you lost, you"
 | 
			
		||||
	line "little rat?"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_RocketHideout1AfterBattleTxt6::
 | 
			
		||||
	text "Uh-oh, that fight"
 | 
			
		||||
	line "opened the door!"
 | 
			
		||||
	done
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in a new issue