Refactor Giovanni's Room, restore Rocket Hideout B1F

With the way KEP is shaping up, the Rocket Hideout can easily stay with little issue. I don't expect it to be a problem at all. Therefore, in the interest of keeping Lavender Tower's progression the same, it's being restored. I do expect some Lavender Tower floors to be nommed, though.

I expect Silph to also be salvageable but I also really hate Silph.

Oh, also, the Game Corner guard has been buffed. He sucks. They call that a guard??
This commit is contained in:
Llinos Evans 2023-05-02 02:48:41 +01:00
parent d176c80055
commit abaff60797
22 changed files with 523 additions and 301 deletions

View file

@ -262,4 +262,6 @@ DEF SHOW EQU $15
const HS_MT_MOON_CRATER_ITEM_9 ; FA
const HS_MT_MOON_CRATER_ITEM_10 ; FB
const HS_MT_MOON_CRATER_ITEM_11 ; FC
const HS_GIOVANNIS_ROOM_ITEM_1 ; FD
const HS_GIOVANNIS_ROOM_ITEM_2 ; FE uh oh
DEF NUM_HS_OBJECTS EQU const_value