Refactor Giovanni's Room, restore Rocket Hideout B1F

With the way KEP is shaping up, the Rocket Hideout can easily stay with little issue. I don't expect it to be a problem at all. Therefore, in the interest of keeping Lavender Tower's progression the same, it's being restored. I do expect some Lavender Tower floors to be nommed, though.

I expect Silph to also be salvageable but I also really hate Silph.

Oh, also, the Game Corner guard has been buffed. He sucks. They call that a guard??
This commit is contained in:
Llinos Evans 2023-05-02 02:48:41 +01:00
parent d176c80055
commit abaff60797
22 changed files with 523 additions and 301 deletions

View file

@ -249,4 +249,5 @@ MapSongBanks::
db MUSIC_DUNGEON1, 0 ; BRUNOS_ROOM
db MUSIC_POKEMON_TOWER, 0 ; AGATHAS_ROOM
db MUSIC_DUNGEON3, 0 ; CINNABAR_VOLCANO_FLOORS
db MUSIC_DUNGEON2, 0 ; GIOVANNIS_ROOM
assert_table_length NUM_MAPS