Refactor Giovanni's Room, restore Rocket Hideout B1F

With the way KEP is shaping up, the Rocket Hideout can easily stay with little issue. I don't expect it to be a problem at all. Therefore, in the interest of keeping Lavender Tower's progression the same, it's being restored. I do expect some Lavender Tower floors to be nommed, though.

I expect Silph to also be salvageable but I also really hate Silph.

Oh, also, the Game Corner guard has been buffed. He sucks. They call that a guard??
This commit is contained in:
Llinos Evans 2023-05-02 02:48:41 +01:00
parent d176c80055
commit abaff60797
22 changed files with 523 additions and 301 deletions

View file

@ -532,7 +532,7 @@ RocketData: ; restoring these so undefined stuff isn't pulled RIGHT NOW
; Route 24
db 15, EKANS, ZUBAT, 0
; Game Corner
db 20, RATICATE, ZUBAT, 0
db 22, ZUBAT, KOFFING, RATICATE, ARBOK, 0
; Rocket Hideout B1F
db 42, HYPNO, WEEZING, ARBOK, 0
; Rocket Hideout B1F - all now unused