Refactor Giovanni's Room, restore Rocket Hideout B1F

With the way KEP is shaping up, the Rocket Hideout can easily stay with little issue. I don't expect it to be a problem at all. Therefore, in the interest of keeping Lavender Tower's progression the same, it's being restored. I do expect some Lavender Tower floors to be nommed, though.

I expect Silph to also be salvageable but I also really hate Silph.

Oh, also, the Game Corner guard has been buffed. He sucks. They call that a guard??
This commit is contained in:
Llinos Evans 2023-05-02 02:48:41 +01:00
parent d176c80055
commit abaff60797
22 changed files with 523 additions and 301 deletions

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text/GiovannisRoom.asm Normal file
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_GiovannisRoomText1::
text "MYSTERIES OF THE"
line "EARTH - GIOVANNI"
para "In this book, I"
line "will reveal"
cont "RHYDON's"
cont "highest form."
para "Its name is"
line "RHYPERIOR."
para "However, it"
cont "cannot be"
cont "obtained with"
cont "items found in"
cont "KANTO."
para "It needs an item"
line "called a"
cont "PROTECTOR."
para "It unfortunately"
line "fails to address"
cont "RHYDON's poor"
cont "SPEED."
para "Ergo, it cannot"
line "use my FISSURE"
cont "technique to"
cont "its complete"
cont "potential."
done
_GiovannisRoomText2::
text "Aug 1st, 1975"
line "I managed to"
cont "get my first"
cont "#MON."
para "It's a CHARMANDER!"
line "But...I have to"
cont "keep this a"
cont "secret from"
cont "mother."
para "She would auction"
line "it off without a"
cont "second thought."
para "CHARMANDER..."
para "I will protect"
line "you!"
done
_GiovannisRoomText3::
text "Various financial"
line "documents are"
cont "scattered on"
cont "the floor..."
para "PROTECTOR: ¥3,000"
para "GUARD SPEC: ¥4,200"
para "DEVELOPMENT OF"
line "TM27: ¥15,000"
para "Business: ¥100,000"
para "It keeps going..."
done
_GiovannisRoomText4::
text "It's a document"
line "about a failed"
cont "attempt to"
cont "capture MEW."
para "It's dated..."
para "1977?!"
done
_GiovannisRoomBattleText2::
text "Hey! Intruders"
line "aren't welcome in"
cont "the BOSS's room!"
para "I'm his last"
line "line of defence!"
done
_GiovannisRoomEndBattleText2::
text "Oww!"
line "Beaten!"
prompt
_GiovannisRoomAfterBattleTxt2::
text "What?! Are you"
line "serious? TEAM"
cont "ROCKET is"
cont "disbanding?"
done