Add subdirectories to data/ similar to pokecrystal

Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
This commit is contained in:
Rangi 2020-07-03 11:51:00 -04:00
parent c85050497c
commit b29e5ee203
564 changed files with 3511 additions and 3505 deletions

3
data/wild/good_rod.asm Executable file
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GoodRodMons:
db 10,GOLDEEN
db 10,POLIWAG

321
data/wild/grass_water.asm Executable file
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WildDataPointers:
dw NoMons ; PALLET_TOWN
dw NoMons ; VIRIDIAN_CITY
dw NoMons ; PEWTER_CITY
dw NoMons ; CERULEAN_CITY
dw NoMons ; LAVENDER_TOWN
dw NoMons ; VERMILION_CITY
dw NoMons ; CELADON_CITY
dw NoMons ; FUCHSIA_CITY
dw NoMons ; CINNABAR_ISLAND
dw NoMons ; INDIGO_PLATEAU
dw NoMons ; SAFFRON_CITY
dw NoMons ; unused
dw Route1Mons ; ROUTE_1
dw Route2Mons ; ROUTE_2
dw Route3Mons ; ROUTE_3
dw Route4Mons ; ROUTE_4
dw Route5Mons ; ROUTE_5
dw Route6Mons ; ROUTE_6
dw Route7Mons ; ROUTE_7
dw Route8Mons ; ROUTE_8
dw Route9Mons ; ROUTE_9
dw Route10Mons ; ROUTE_10
dw Route11Mons ; ROUTE_11
dw Route12Mons ; ROUTE_12
dw Route13Mons ; ROUTE_13
dw Route14Mons ; ROUTE_14
dw Route15Mons ; ROUTE_15
dw Route16Mons ; ROUTE_16
dw Route17Mons ; ROUTE_17
dw Route18Mons ; ROUTE_18
dw WaterMons ; ROUTE_19
dw WaterMons ; ROUTE_20
dw Route21Mons ; ROUTE_21
dw Route22Mons ; ROUTE_22
dw Route23Mons ; ROUTE_23
dw Route24Mons ; ROUTE_24
dw Route25Mons ; ROUTE_25
dw NoMons ; REDS_HOUSE_1F
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw ForestMons ; ViridianForest
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw MoonMons1
dw MoonMonsB1
dw MoonMonsB2
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw TunnelMonsB1
dw PowerPlantMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw PlateauMons1
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw TowerMons1
dw TowerMons2
dw TowerMons3
dw TowerMons4
dw TowerMons5
dw TowerMons6
dw TowerMons7
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw IslandMonsB1
dw IslandMonsB2
dw IslandMonsB3
dw IslandMonsB4
dw NoMons
dw NoMons
dw MansionMons1
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw IslandMons1
dw NoMons
dw PlateauMons2
dw NoMons
dw NoMons
dw CaveMons
dw PlateauMons3
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw MansionMons2
dw MansionMons3
dw MansionMonsB1
dw ZoneMons1
dw ZoneMons2
dw ZoneMons3
dw ZoneMonsCenter
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw DungeonMons2
dw DungeonMonsB1
dw DungeonMons1
dw NoMons
dw NoMons
dw NoMons
dw TunnelMonsB2
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw NoMons
dw $FFFF
; wild pokemon data is divided into two parts.
; first part: pokemon found in grass
; second part: pokemon found while surfing
; each part goes as follows:
; if first byte == 00, then
; no wild pokemon on this map
; if first byte != 00, then
; first byte is encounter rate
; followed by 20 bytes:
; level, species (ten times)
INCLUDE "data/mapWilds/nothing.asm"
INCLUDE "data/mapWilds/Route1.asm"
INCLUDE "data/mapWilds/Route2.asm"
INCLUDE "data/mapWilds/Route22.asm"
INCLUDE "data/mapWilds/ViridianForest.asm"
INCLUDE "data/mapWilds/Route3.asm"
INCLUDE "data/mapWilds/MtMoon1F.asm"
INCLUDE "data/mapWilds/MtMoonB1F.asm"
INCLUDE "data/mapWilds/MtMoonB2F.asm"
INCLUDE "data/mapWilds/Route4.asm"
INCLUDE "data/mapWilds/Route24.asm"
INCLUDE "data/mapWilds/Route25.asm"
INCLUDE "data/mapWilds/Route9.asm"
INCLUDE "data/mapWilds/Route5.asm"
INCLUDE "data/mapWilds/Route6.asm"
INCLUDE "data/mapWilds/Route11.asm"
INCLUDE "data/mapWilds/RockTunnel1F.asm"
INCLUDE "data/mapWilds/RockTunnelB1F.asm"
INCLUDE "data/mapWilds/Route10.asm"
INCLUDE "data/mapWilds/Route12.asm"
INCLUDE "data/mapWilds/Route8.asm"
INCLUDE "data/mapWilds/Route7.asm"
INCLUDE "data/mapWilds/PokemonTower1F.asm"
INCLUDE "data/mapWilds/PokemonTower2F.asm"
INCLUDE "data/mapWilds/PokemonTower3F.asm"
INCLUDE "data/mapWilds/PokemonTower4F.asm"
INCLUDE "data/mapWilds/PokemonTower5F.asm"
INCLUDE "data/mapWilds/PokemonTower6F.asm"
INCLUDE "data/mapWilds/PokemonTower7F.asm"
INCLUDE "data/mapWilds/Route13.asm"
INCLUDE "data/mapWilds/Route14.asm"
INCLUDE "data/mapWilds/Route15.asm"
INCLUDE "data/mapWilds/Route16.asm"
INCLUDE "data/mapWilds/Route17.asm"
INCLUDE "data/mapWilds/Route18.asm"
INCLUDE "data/mapWilds/SafariZoneCenter.asm"
INCLUDE "data/mapWilds/SafariZoneEast.asm"
INCLUDE "data/mapWilds/SafariZoneNorth.asm"
INCLUDE "data/mapWilds/SafariZoneWest.asm"
INCLUDE "data/mapWilds/SeaRoutes.asm"
INCLUDE "data/mapWilds/SeafoamIslands1F.asm"
INCLUDE "data/mapWilds/SeafoamIslandsB1F.asm"
INCLUDE "data/mapWilds/SeafoamIslandsB2F.asm"
INCLUDE "data/mapWilds/SeafoamIslandsB3F.asm"
INCLUDE "data/mapWilds/SeafoamIslandsB4F.asm"
INCLUDE "data/mapWilds/PokemonMansion1F.asm"
INCLUDE "data/mapWilds/PokemonMansion2F.asm"
INCLUDE "data/mapWilds/PokemonMansion3F.asm"
INCLUDE "data/mapWilds/PokemonMansionB1F.asm"
INCLUDE "data/mapWilds/Route21.asm"
INCLUDE "data/mapWilds/CeruleanCave1F.asm"
INCLUDE "data/mapWilds/CeruleanCave2F.asm"
INCLUDE "data/mapWilds/CeruleanCaveB1F.asm"
INCLUDE "data/mapWilds/PowerPlant.asm"
INCLUDE "data/mapWilds/Route23.asm"
INCLUDE "data/mapWilds/VictoryRoad2F.asm"
INCLUDE "data/mapWilds/VictoryRoad3F.asm"
INCLUDE "data/mapWilds/VictoryRoad1F.asm"
INCLUDE "data/mapWilds/DiglettsCave.asm"

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WildMonEncounterSlotChances:
; There are 10 slots for wild pokemon, and this is the table that defines how common each of
; those 10 slots is. A random number is generated and then the first byte of each pair in this
; table is compared against that random number. If the random number is less than or equal
; to the first byte, then that slot is chosen. The second byte is double the slot number.
db $32, $00 ; 51/256 = 19.9% chance of slot 0
db $65, $02 ; 51/256 = 19.9% chance of slot 1
db $8C, $04 ; 39/256 = 15.2% chance of slot 2
db $A5, $06 ; 25/256 = 9.8% chance of slot 3
db $BE, $08 ; 25/256 = 9.8% chance of slot 4
db $D7, $0A ; 25/256 = 9.8% chance of slot 5
db $E4, $0C ; 13/256 = 5.1% chance of slot 6
db $F1, $0E ; 13/256 = 5.1% chance of slot 7
db $FC, $10 ; 11/256 = 4.3% chance of slot 8
db $FF, $12 ; 3/256 = 1.2% chance of slot 9

100
data/wild/super_rod.asm Executable file
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; super rod data
; format: map, pointer to fishing group
SuperRodData:
dbw PALLET_TOWN, FishingGroup1
dbw VIRIDIAN_CITY, FishingGroup1
dbw CERULEAN_CITY, FishingGroup3
dbw VERMILION_CITY, FishingGroup4
dbw CELADON_CITY, FishingGroup5
dbw FUCHSIA_CITY, FishingGroup10
dbw CINNABAR_ISLAND, FishingGroup8
dbw ROUTE_4, FishingGroup3
dbw ROUTE_6, FishingGroup4
dbw ROUTE_10, FishingGroup5
dbw ROUTE_11, FishingGroup4
dbw ROUTE_12, FishingGroup7
dbw ROUTE_13, FishingGroup7
dbw ROUTE_17, FishingGroup7
dbw ROUTE_18, FishingGroup7
dbw ROUTE_19, FishingGroup8
dbw ROUTE_20, FishingGroup8
dbw ROUTE_21, FishingGroup8
dbw ROUTE_22, FishingGroup2
dbw ROUTE_23, FishingGroup9
dbw ROUTE_24, FishingGroup3
dbw ROUTE_25, FishingGroup3
dbw CERULEAN_GYM, FishingGroup3
dbw VERMILION_DOCK, FishingGroup4
dbw SEAFOAM_ISLANDS_B3F, FishingGroup8
dbw SEAFOAM_ISLANDS_B4F, FishingGroup8
dbw SAFARI_ZONE_EAST, FishingGroup6
dbw SAFARI_ZONE_NORTH, FishingGroup6
dbw SAFARI_ZONE_WEST, FishingGroup6
dbw SAFARI_ZONE_CENTER, FishingGroup6
dbw CERULEAN_CAVE_2F, FishingGroup9
dbw CERULEAN_CAVE_B1F, FishingGroup9
dbw CERULEAN_CAVE_1F, FishingGroup9
db $FF
; fishing groups
; number of monsters, followed by level/monster pairs
FishingGroup1:
db 2
db 15,TENTACOOL
db 15,POLIWAG
FishingGroup2:
db 2
db 15,GOLDEEN
db 15,POLIWAG
FishingGroup3:
db 3
db 15,PSYDUCK
db 15,GOLDEEN
db 15,KRABBY
FishingGroup4:
db 2
db 15,KRABBY
db 15,SHELLDER
FishingGroup5:
db 2
db 23,POLIWHIRL
db 15,SLOWPOKE
FishingGroup6:
db 4
db 15,DRATINI
db 15,KRABBY
db 15,PSYDUCK
db 15,SLOWPOKE
FishingGroup7:
db 4
db 5,TENTACOOL
db 15,KRABBY
db 15,GOLDEEN
db 15,MAGIKARP
FishingGroup8:
db 4
db 15,STARYU
db 15,HORSEA
db 15,SHELLDER
db 15,GOLDEEN
FishingGroup9:
db 4
db 23,SLOWBRO
db 23,SEAKING
db 23,KINGLER
db 23,SEADRA
FishingGroup10:
db 4
db 23,SEAKING
db 15,KRABBY
db 15,GOLDEEN
db 15,MAGIKARP