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Document move effects
Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm
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11 changed files with 158 additions and 129 deletions
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@ -5,13 +5,13 @@ TransformEffect_: ; 3bab1 (e:7ab1)
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ld a, [W_ENEMYBATTSTATUS1]
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ld a, [H_WHOSETURN]
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and a
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jr nz, .asm_3bad1
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jr nz, .hitTest
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ld hl, wEnemyMonSpecies
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ld de, wBattleMonSpecies
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ld bc, W_PLAYERBATTSTATUS3
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ld [wPlayerMoveListIndex], a
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ld a, [W_PLAYERBATTSTATUS1]
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.asm_3bad1
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.hitTest
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bit Invulnerable, a ; is mon invulnerable to typical attacks? (fly/dig)
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jp nz, .failed
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push hl
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@ -20,10 +20,11 @@ TransformEffect_: ; 3bab1 (e:7ab1)
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ld hl, W_PLAYERBATTSTATUS2
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ld a, [H_WHOSETURN]
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and a
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jr z, .asm_3bae4
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jr z, .transformEffect
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ld hl, W_ENEMYBATTSTATUS2
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.asm_3bae4
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bit HasSubstituteUp, [hl]
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.transformEffect
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; animation(s) played are different if target has Substitute up
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bit HasSubstituteUp, [hl]
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push af
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ld hl, Func_79747
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ld b, BANK(Func_79747)
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@ -32,10 +33,10 @@ TransformEffect_: ; 3bab1 (e:7ab1)
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add a
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ld hl, PlayCurrentMoveAnimation
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ld b, BANK(PlayCurrentMoveAnimation)
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jr nc, .asm_3baff
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jr nc, .gotAnimToPlay
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ld hl, AnimationTransformMon
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ld b, BANK(AnimationTransformMon)
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.asm_3baff
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.gotAnimToPlay
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call Bankswitch
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ld hl, Func_79771
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ld b, BANK(Func_79771)
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@ -43,15 +44,18 @@ TransformEffect_: ; 3bab1 (e:7ab1)
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call nz, Bankswitch
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pop bc
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ld a, [bc]
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set Transformed, a
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set Transformed, a ; mon is now Transformed
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ld [bc], a
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pop de
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pop hl
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push hl
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ld a, [hl]
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; transform user into opposing Pokemon
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; species
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ld a, [hl]
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ld [de], a
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; type 1, type 2, catch rate, and moves
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ld bc, $5
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add hl, bc
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add hl, bc
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inc de
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inc de
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inc de
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@ -62,20 +66,23 @@ TransformEffect_: ; 3bab1 (e:7ab1)
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call CopyData
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ld a, [H_WHOSETURN]
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and a
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jr z, .asm_3bb32
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jr z, .next
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; save enemy mon DVs in wcceb/wccec (enemy turn only)
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ld a, [de]
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ld [wcceb], a
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inc de
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ld a, [de]
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ld [wccec], a
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dec de
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.asm_3bb32
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.next
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; DVs
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ld a, [hli]
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ld [de], a
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inc de
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ld a, [hli]
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ld [de], a
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inc de
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; Attack, Defense, Speed, and Special stats
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inc hl
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inc hl
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inc hl
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@ -84,48 +91,51 @@ TransformEffect_: ; 3bab1 (e:7ab1)
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inc de
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ld bc, $8
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call CopyData
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ld bc, $ffef
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add hl, bc
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ld b, $4
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.asm_3bb4a
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ld bc, wBattleMonMoves - wBattleMonPP
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add hl, bc ; ld hl, wBattleMonMoves
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ld b, NUM_MOVES
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.copyPPLoop
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; 5 PP for all moves
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ld a, [hli]
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and a
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jr z, .asm_3bb57
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jr z, .lessThanFourMoves
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ld a, $5
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ld [de], a
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inc de
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dec b
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jr nz, .asm_3bb4a
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jr .asm_3bb5d
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.asm_3bb57
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jr nz, .copyPPLoop
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jr .copyStats
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.lessThanFourMoves
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; 0 PP for blank moves
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xor a
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ld [de], a
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inc de
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dec b
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jr nz, .asm_3bb57
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.asm_3bb5d
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jr nz, .lessThanFourMoves
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.copyStats
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; original (unmodified) stats and stat mods
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pop hl
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ld a, [hl]
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ld [wd11e], a
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call GetMonName
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ld hl, wEnemyMonUnmodifiedAttack
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ld de, wPlayerMonUnmodifiedAttack
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call .copyBasedOnTurn
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call .copyBasedOnTurn ; original (unmodified) stats
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ld hl, wEnemyMonStatMods
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ld de, wPlayerMonStatMods
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call .copyBasedOnTurn
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call .copyBasedOnTurn ; stat mods
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ld hl, TransformedText
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jp PrintText
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.copyBasedOnTurn
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ld a, [H_WHOSETURN]
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and a
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jr z, .asm_3bb86
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jr z, .gotStatsOrModsToCopy
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push hl
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ld h, d
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ld l, e
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pop de
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.asm_3bb86
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.gotStatsOrModsToCopy
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ld bc, $8
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jp CopyData
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