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https://github.com/thornAvery/kep-hack.git
synced 2025-11-12 00:04:48 +13:00
rename hJoyHeldLast -> hJoyLast
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parent
f94af3e2d6
commit
b35294752c
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@ -1,9 +1,13 @@
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_Joypad::
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; hJoyReleased: (hJoyLast ^ hJoyInput) & hJoyLast
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; hJoyPressed: (hJoyLast ^ hJoyInput) & hJoyInput
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ld a, [hJoyInput]
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cp A_BUTTON + B_BUTTON + SELECT + START ; soft reset
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jp z, TrySoftReset
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ld b, a
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ld a, [hJoyHeldLast]
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ld a, [hJoyLast]
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ld e, a
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xor b
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ld d, a
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@ -13,15 +17,19 @@ _Joypad::
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and b
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ld [hJoyPressed], a
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ld a, b
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ld [hJoyHeldLast], a
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ld [hJoyLast], a
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ld a, [wd730]
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bit 5, a
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jr nz, DiscardButtonPresses
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ld a, [hJoyHeldLast]
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ld a, [hJoyLast]
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ld [hJoyHeld], a
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ld a, [wJoyIgnore]
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and a
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ret z
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cpl
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ld b, a
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ld a, [hJoyHeld]
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@ -41,11 +49,13 @@ DiscardButtonPresses:
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TrySoftReset:
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call DelayFrame
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; reset joypad (to make sure the
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; player is really trying to reset)
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; deselect (redundant)
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ld a, $30
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ld [rJOYP], a
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ld hl, hSoftReset
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dec [hl]
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jp z, SoftReset
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jp Joypad
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@ -381,7 +381,7 @@ SendSGBPacket: ; 71feb (1c:5feb)
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LoadSGB: ; 7202b (1c:602b)
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xor a
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ld [wOnSGB], a
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call Func_7209b
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call CheckSGB
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ret nc
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ld a, $1
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ld [wOnSGB], a
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@ -440,7 +440,7 @@ PointerTable_72089: ; 72089 (1c:6089)
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dw DataSnd_725a8
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dw DataSnd_725b8
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Func_7209b: ; 7209b (1c:609b)
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CheckSGB: ; 7209b (1c:609b)
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ld hl, MltReq2Packet
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di
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call SendSGBPacket
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@ -536,8 +536,7 @@ Func_7210b: ; 7210b (1c:610b)
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ret
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Wait7000: ; 7214a (1c:614a)
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; each loop takes about 10 cycles so this routine actually loops through 70000
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; cycles.
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; Each loop takes 9 cycles so this routine actually waits 63000 cycles.
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ld de, 7000
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.loop
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nop
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