Rename sound effect files

This commit is contained in:
dannye 2015-07-22 09:57:31 -05:00
parent 4d88812f40
commit b4081e851a
332 changed files with 2083 additions and 2083 deletions

View file

@ -67,7 +67,7 @@ SafariZoneGameOver: ; 1e9b0 (7:69b0)
ld [wMusicHeaderPointer], a
dec a
call PlaySound
ld c, BANK(SFX_02_5f)
ld c, BANK(SFX_Safari_Zone_PA)
ld a, SFX_SAFARI_ZONE_PA
call PlayMusic
.asm_1e9c2

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@ -1719,7 +1719,7 @@ PlayedFluteHadEffectText: ; e215 (3:6215)
ld a,$ff
call PlaySound ; turn off music
ld a, SFX_POKEFLUE
ld c, BANK(SFX_02_5e)
ld c, BANK(SFX_Pokeflute)
call PlayMusic
.musicWaitLoop ; wait for music to finish playing
ld a,[wc028]

View file

@ -139,7 +139,7 @@ HandlePokedexSideMenu: ; 4006d (10:406d)
; play pokemon cry
.choseCry
ld a,[wd11e]
call GetCryData ; get cry data
call GetCryData
call PlaySound
jr .handleMenuInput
.choseArea

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@ -17,7 +17,7 @@ ShakeElevator: ; 7bf15 (1e:7f15)
add d
ld [hSCY], a
push bc
ld c, BANK(SFX_02_5b)
ld c, BANK(SFX_Collision_1)
ld a, SFX_COLLISION
call PlayMusic
pop bc
@ -29,7 +29,7 @@ ShakeElevator: ; 7bf15 (1e:7f15)
ld [hSCY], a
ld a, $ff
call PlaySound
ld c, BANK(SFX_02_5f)
ld c, BANK(SFX_Safari_Zone_PA)
ld a, SFX_SAFARI_ZONE_PA
call PlayMusic
.musicLoop

View file

@ -9,7 +9,7 @@ EnterMapAnim: ; 70510 (1c:4510)
bit 7, [hl] ; used fly out of battle?
res 7, [hl]
jr nz, .flyAnimation
ld a, SFX_TELEPORT_2
ld a, SFX_TELEPORT_ENTER_1
call PlaySound
ld hl, wd732
bit 4, [hl] ; used dungeon warp?
@ -17,7 +17,7 @@ EnterMapAnim: ; 70510 (1c:4510)
pop hl
jr nz, .dungeonWarpAnimation
call PlayerSpinWhileMovingDown
ld a, SFX_FLY_1
ld a, SFX_TELEPORT_ENTER_2
call PlaySound
call IsPlayerStandingOnWarpPadOrHole
ld a, b
@ -50,7 +50,7 @@ EnterMapAnim: ; 70510 (1c:4510)
ld bc, (BANK(BirdSprite) << 8) + $0c
call CopyVideoData
call LoadBirdSpriteGraphics
ld a, SFX_FLY_2
ld a, SFX_FLY
call PlaySound
ld hl, wFlyAnimUsingCoordList
xor a ; is using coord list
@ -99,7 +99,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba)
dec a
jp nz, LeaveMapThroughHoleAnim
.spinWhileMovingUp
ld a, SFX_TELEPORT_1
ld a, SFX_TELEPORT_EXIT_1
call PlaySound
ld hl, wPlayerSpinWhileMovingUpOrDownAnimDeltaY
ld a, -$10
@ -133,7 +133,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba)
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayDelta
xor a
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayEndValue
ld [hl], SFX_TELEPORT_3 ; wPlayerSpinInPlaceAnimSoundID
ld [hl], SFX_TELEPORT_EXIT_2 ; wPlayerSpinInPlaceAnimSoundID
ld hl, wFacingDirectionList
call PlayerSpinInPlace
jr .spinWhileMovingUp
@ -146,7 +146,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba)
ld [hli], a ; wFlyAnimCounter
ld [hl], $c ; wFlyAnimBirdSpriteImageIndex
call DoFlyAnimation
ld a, SFX_FLY_2
ld a, SFX_FLY
call PlaySound
ld hl, wFlyAnimUsingCoordList
xor a ; is using coord list