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Cinnabar Volcano floors
This adds a map for Cinnabar Volcano's floors in the run-up to Moltres. I used a S.S. Anne style compression technique here, having 4 floors on a decently sized map that are just far enough apart for a player to never actually see them. This maintains their suspension of disbelief while giving us way more space to work with. I want to compress a lot of RBY maps like this if push comes to shove - there's a lot of places where this is possible. In the interests of compression, I started using the Agatha bank again, as I removed a lot of maps from there when making bank 22. There's some space for maps. Also I made 3 more blocks for cavern which caused it to overflow the bank it was in - fixed that by swapping with PreGym, which is probably much smaller. Cinnabar Volcano hasn't been changed yet in the interest of Martha finishing that bit up.
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parent
351b875e3b
commit
b6dc6896c3
17 changed files with 69 additions and 10 deletions
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@ -12,6 +12,7 @@ DungeonMaps1:
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db POWER_PLANT
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db DIGLETTS_CAVE
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db UNDERWATER_TUNNEL
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db CINNABAR_VOLCANO_FLOORS
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db -1 ; end
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; GetBattleTransitionID_IsDungeonMap checks if wCurMap
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2
data/maps/headers/CinnabarVolcanoFloors.asm
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2
data/maps/headers/CinnabarVolcanoFloors.asm
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@ -0,0 +1,2 @@
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map_header CinnabarVolcanoFloors, CINNABAR_VOLCANO_FLOORS, CAVERN, 0
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end_map_header
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@ -251,6 +251,7 @@ MapHSPointers:
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dw NoHS
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dw NoHS
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dw NoHS
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dw NoHS
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assert_table_length NUM_MAPS
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dw -1 ; end
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@ -249,4 +249,5 @@ MapHeaderBanks::
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db BANK(LoreleisRoom_h)
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db BANK(BrunosRoom_h)
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db BANK(AgathasRoom_h)
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db BANK(CinnabarVolcanoFloors_h)
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assert_table_length NUM_MAPS
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@ -249,4 +249,5 @@ MapHeaderPointers::
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dw LoreleisRoom_h
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dw BrunosRoom_h
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dw AgathasRoom_h
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dw CinnabarVolcanoFloors_h
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assert_table_length NUM_MAPS
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@ -2,12 +2,12 @@ CinnabarIsland_Object:
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db $43 ; border block
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def_warp_events
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warp_event 6, 15, POKEMON_MANSION_1F, 2
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warp_event 6, 15, POKEMON_MANSION_1F, 2
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warp_event 20, 9, CINNABAR_GYM, 1
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warp_event 6, 21, CINNABAR_LAB, 1
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warp_event 6, 21, CINNABAR_LAB, 1
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warp_event 15, 17, CINNABAR_POKECENTER, 1
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warp_event 21, 19, CINNABAR_MART, 1
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warp_event 14, 11, CINNABAR_VOLCANO, 1
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warp_event 14, 11, CINNABAR_VOLCANO_FLOORS, 1
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def_bg_events
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bg_event 11, 15, 3 ; CinnabarIslandText3
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19
data/maps/objects/CinnabarVolcanoFloors.asm
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19
data/maps/objects/CinnabarVolcanoFloors.asm
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@ -0,0 +1,19 @@
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CinnabarVolcanoFloors_Object:
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db $03 ; border block
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def_warp_events
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warp_event 3, 15, LAST_MAP, 6
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warp_event 2, 15, LAST_MAP, 6
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warp_event 2, 2, CINNABAR_VOLCANO_FLOORS, 4
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warp_event 25, 3, CINNABAR_VOLCANO_FLOORS, 5
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warp_event 27, 12, CINNABAR_VOLCANO_FLOORS, 6
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warp_event 25, 37, CINNABAR_VOLCANO_FLOORS, 7
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warp_event 25, 25, CINNABAR_VOLCANO_FLOORS, 8
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warp_event 3, 25, CINNABAR_VOLCANO_FLOORS, 9
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warp_event 15, 25, CINNABAR_VOLCANO, 1
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def_bg_events
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def_object_events
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def_warps_to CINNABAR_VOLCANO_FLOORS
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@ -248,4 +248,5 @@ MapSongBanks::
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db MUSIC_GYM, 0 ; LORELEIS_ROOM
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db MUSIC_DUNGEON1, 0 ; BRUNOS_ROOM
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db MUSIC_POKEMON_TOWER, 0 ; AGATHAS_ROOM
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db MUSIC_DUNGEON3, 0 ; CINNABAR_VOLCANO_FLOORS
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assert_table_length NUM_MAPS
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@ -125,4 +125,5 @@ InternalMapEntries:
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internal_map CELADON_UNIVERSITY_POKECENTER, 7, 4, CeladonUniversityName
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internal_map BILLS_GARDEN, 12, 0, SeaCottageName
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internal_map AGATHAS_ROOM, 0, 2, PokemonLeagueName
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internal_map CINNABAR_VOLCANO_FLOORS, 3, 14, CinnabarVolcanoName
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db -1 ; end
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@ -248,6 +248,7 @@ WildDataPointers:
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dw NothingWildMons
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dw NothingWildMons
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dw NothingWildMons
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dw CinnabarVolcanoFloorsWildMons
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assert_table_length NUM_MAPS
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dw -1 ; end
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@ -338,3 +339,4 @@ INCLUDE "data/wild/maps/BrunswickTrail.asm"
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INCLUDE "data/wild/maps/GarnetCavern1F.asm"
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INCLUDE "data/wild/maps/GarnetCavernB1F.asm"
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INCLUDE "data/wild/maps/GarnetCavern2F.asm"
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INCLUDE "data/wild/maps/CinnabarVolcanoFloors.asm"
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16
data/wild/maps/CinnabarVolcanoFloors.asm
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16
data/wild/maps/CinnabarVolcanoFloors.asm
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@ -0,0 +1,16 @@
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CinnabarVolcanoFloorsWildMons:
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def_grass_wildmons 10 ; encounter rate
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db 37, VULPIX
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db 38, PONYTA
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db 37, GROWLITHE
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db 37, PONYTA
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db 38, GROWLITHE
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db 41, RAPIDASH
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db 33, CHARMANDER
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db 38, MAGMAR
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db 39, MAGMAR
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db 40, CHARMELEON
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end_grass_wildmons
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def_water_wildmons 0 ; encounter rate
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end_water_wildmons
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