A few updates

- Changes Bill's Garden to be a more fitting Overworld-tileset map

- Gives Cinnabar Volcano a unique palette, being a slightly less-bright version of the RedMon palette

- A few small changes/improvements to the Rival teams

- Reduced wild encounter levels in Silph Gauntlet a little

- Adds a 100% chance for a Magmar encounter when fishing in the Cinnabar Volcano lava

- Hides more 'secret' areas off the Pokedex area listing, namely Mt. Moon Crater and Faraway Island

- Improves Jabetta's sprite a little
This commit is contained in:
MementoMartha 2023-05-19 16:17:44 +01:00
parent 9a88543f19
commit b70e7b5fb5
29 changed files with 200 additions and 171 deletions

View file

@ -57,6 +57,7 @@ DEF FIRST_ROUTE_MAP EQU const_value
map_const ROUTE_24, 10, 18 ; $24
map_const ROUTE_25, 37, 9 ; $25
map_const BRUNSWICK_TRAIL, 32, 14 ; $26 - was unused Cinnabar Mart copy, moved to $26
map_const BILLS_GARDEN, 12, 12 ; $27 - was UNUSED_MAP_F3, moved to $27
DEF FIRST_INDOOR_MAP EQU const_value
map_const REDS_HOUSE_1F, 4, 4 ; $27
map_const REDS_HOUSE_2F, 4, 4 ; $28
@ -252,7 +253,7 @@ DEF FIRST_INDOOR_MAP EQU const_value
map_const NAME_RATERS_HOUSE, 4, 4 ; $E6
map_const CERULEAN_BADGE_HOUSE, 4, 4 ; $E7
map_const CINNABAR_VOLCANO, 14, 12 ; $E8 - Was UNUSED_MAP_E7
map_const CINNABAR_VOLCANO_FLOORS, 20, 20 ; $F8 - Switched with ROCK_TUNNEL_B1F
map_const CINNABAR_VOLCANO_FLOORS, 20, 20 ; $F8 - Switched with ROCK_TUNNEL_B1F
map_const SILPH_CO_9F, 13, 9 ; $EA
map_const SILPH_CO_10F, 8, 9 ; $EB
map_const SILPH_CO_11F, 9, 9 ; $EC
@ -263,14 +264,13 @@ DEF FIRST_INDOOR_MAP EQU const_value
map_const COLOSSEUM, 5, 4 ; $F1
map_const CELADON_UNIVERSITY_INSIDE, 11, 10 ; $F2 - Was UNUSED_MAP_F1
map_const CELADON_UNIVERSITY_POKECENTER, 7, 4 ; $F3 - Was UNUSED_MAP_F2
map_const BILLS_GARDEN, 10, 10 ; $F4 - Was UNUSED_MAP_F3
map_const LORELEIS_ROOM, 5, 6 ; $F5
map_const BRUNOS_ROOM, 5, 6 ; $F6
map_const AGATHAS_ROOM, 5, 6 ; $F7
map_const ROCK_TUNNEL_B1F, 20, 18 ; $F8 - Switched with CINNABAR_VOLCANO_FLOORS
map_const GIOVANNIS_ROOM, 11, 14 ; $F9
map_const BATTLE_TENT, 5, 10 ; $FA
map_const MT_MOON_SQUARE, 13, 7 ; $FB
map_const GIOVANNIS_ROOM, 11, 14 ; $F9
map_const BATTLE_TENT, 5, 10 ; $FA
map_const MT_MOON_SQUARE, 13, 7 ; $FB
map_const MT_MOON_SQUARE_HOUSE, 4, 4 ; $FC
DEF NUM_MAPS EQU const_value

View file

@ -72,7 +72,8 @@ DEF SET_PAL_DEFAULT EQU $ff
const PAL_BADGE ; $24
const PAL_CAVE ; $25
const PAL_GAMEFREAK ; $26
const PAL_CELESTE ; $27
const PAL_CELESTE ; $27
const PAL_GARNET ; $28
const PAL_BRUNSWICK ; $29
const PAL_VOLCANO ; $2A
DEF NUM_SGB_PALS EQU const_value