PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)

This commit is contained in:
Rangi 2020-07-07 10:54:05 -04:00
parent 06db7ec55b
commit bbc257476f
18 changed files with 286 additions and 283 deletions

View file

@ -21,6 +21,13 @@ MAX_NEUTRAL_DAMAGE EQU 999
SONICBOOM_DAMAGE EQU 20
DRAGON_RAGE_DAMAGE EQU 40
; type effectiveness factors, scaled by 10
SUPER_EFFECTIVE EQU 20
MORE_EFFECTIVE EQU 15
EFFECTIVE EQU 10
NOT_VERY_EFFECTIVE EQU 05
NO_EFFECT EQU 00
; non-volatile statuses
SLP EQU %111 ; sleep counter
PSN EQU 3

View file

@ -1,23 +1,23 @@
const_def
PHYSICAL EQU const_value
const NORMAL ; $00
const FIGHTING ; $01
const FLYING ; $02
const POISON ; $03
const GROUND ; $04
const ROCK ; $05
const BIRD ; $06
const BUG ; $07
const GHOST ; $08
const NORMAL ; $00
const FIGHTING ; $01
const FLYING ; $02
const POISON ; $03
const GROUND ; $04
const ROCK ; $05
const BIRD ; $06
const BUG ; $07
const GHOST ; $08
const_value = $14
SPECIAL EQU const_value
const FIRE ; $14
const WATER ; $15
const GRASS ; $16
const ELECTRIC ; $17
const PSYCHIC ; $18
const ICE ; $19
const DRAGON ; $1A
const FIRE ; $14
const WATER ; $15
const GRASS ; $16
const ELECTRIC ; $17
const PSYCHIC_TYPE ; $18
const ICE ; $19
const DRAGON ; $1A