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Bill's Garden, add Rowan NPC
Rowan NPC added to Cinnabar Lab, just a little cute thing. Bill's Garden could see many revisions, what's here is the bare minimum. Here's what's done: - Nidorino NPC blocks it off and is unlocked in the post-game. This currently contradicts the myth - I have a plan for this soon. - Wild Pokemon are the "non-reproducibles" given in Stadium; starters and eevee are mandatory given those were common in the myth - Hisui forms should be added when possible - I had to remake Martha's map in the forest tileset so leaving would be possible - Everything is at a point where it functions
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20 changed files with 113 additions and 28 deletions
6
scripts/BillsGarden.asm
Normal file
6
scripts/BillsGarden.asm
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@ -0,0 +1,6 @@
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BillsGarden_Script:
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jp EnableAutoTextBoxDrawing
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BillsGarden_TextPointers:
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text_end ; unused
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@ -11,6 +11,7 @@ BillsHouse_ScriptPointers:
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dw BillsHouseScript3
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dw BillsHouseScript4
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dw BillsHouseScript5
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dw BillsHouseNidorino
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BillsHouseScript0:
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ret
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@ -212,3 +213,11 @@ BillsHouseText3:
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BillsHouseText_1e8da:
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text_far _BillsHouseText_1e8da
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text_end
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BillsHouseNidorino:
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text_far _BillsHouseNidorino
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text_asm
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ld a, NIDORINO
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call PlayCry
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text_far _BillWarning
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jp TextScriptEnd
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@ -8,6 +8,7 @@ CinnabarLab_TextPointers:
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dw Lab1Text3
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dw Lab1Text4
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dw Lab1Text5
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dw Lab1Text6 ; rowan
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Lab1Text1:
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text_far _Lab1Text1
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@ -28,3 +29,7 @@ Lab1Text4:
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Lab1Text5:
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text_far _Lab1Text5
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text_end
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Lab1Text6:
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text_far _Lab1Text6
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text_end
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@ -103,6 +103,9 @@ HallofFameRoomScript1:
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ld a, HS_ROUTE_1_OAK
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ld [wMissableObjectIndex], a
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predef ShowObject
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ld a, HS_BILLS_NIDORINO
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ld [wMissableObjectIndex], a
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predef HideObject
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ld a, HS_MANSION_GUARD
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ld [wMissableObjectIndex], a
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predef HideObject
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