Fix the Ghost identification and squiggly lines from night shade, etc

pretty objective fixes, need to make the rocket hideout more interesting
This commit is contained in:
May Evans 2022-09-28 13:59:54 +01:00
parent f9d86cdde9
commit bcef765d45
2 changed files with 12 additions and 2 deletions

View file

@ -1878,6 +1878,8 @@ AnimationWavyScreen:
ld c, $ff
ld hl, WavyScreenLineOffsets
.loop
ld a, [hl] ; this fixes the wavy screen - PvK
ldh [hSCX], a
push hl
.innerLoop
call WavyScreen_SetSCX
@ -1894,6 +1896,7 @@ AnimationWavyScreen:
dec c
jr nz, .loop
xor a
ldh [hSCX], a ; also fixing the wavy screen - PvK
ldh [hWY], a
call SaveScreenTilesToBuffer2
call ClearScreen