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Many, many tweaks (Move Relearner!)
- Move Deleter and Move Relearner are added, featuring updated code from Shin Pokered, which took the code from Mateo's Red++ hack. They replace the Trader in Celadon University. The code has been updated quite a bit to fit the modern standards of pokered. - The Trader has been moved to the trade room in Cinnabar Lab, which is thematically appropriate. - Eevee's L1 learnset now appropriately features Tail Whip; this was a mistake made by Martha when porting Yellow learnsets. - Fast Text cursor slot is fixed - New ROM Bank stores the new maps as it got full when adding the move relearner/deleter - Maps 21 will still have space though. - WRAM has been fiddled with, please please read the notes if you edit the Move Relearner area, it needs quite a bit of space. - Wild data for Mt. Moon and Route 22 has been tweaked a little bit.
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20 changed files with 647 additions and 36 deletions
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ram/wram.asm
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ram/wram.asm
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@ -256,7 +256,7 @@ wMenuWatchMovingOutOfBounds:: db
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wTradeCenterPointerTableIndex:: db
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ds 1
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ds 1
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; destination pointer for text output
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; this variable is written to, but is never read from
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@ -377,7 +377,15 @@ wSlotMachineSevenAndBarModeChance:: db
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ds 2
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; ROM back to return to when the player is done with the slot machine
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wSlotMachineSavedROMBank:: db
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ds 166
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; Move Buffer stuff for Mateo's code
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wMoveBuffer::
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wRelearnableMoves::
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ds 164
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; Try not to use this stack.
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; A good amount of space is needed to store data for the move relearner.
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; If it's like, 2, it'll lag like crazy and show garbage from elsewhere.
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wLuckySlotHiddenObjectIndex:: db
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NEXTU
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