Many, many tweaks (Move Relearner!)

- Move Deleter and Move Relearner are added, featuring updated code from Shin Pokered, which took the code from Mateo's Red++ hack. They replace the Trader in Celadon University. The code has been updated quite a bit to fit the modern standards of pokered.
- The Trader has been moved to the trade room in Cinnabar Lab, which is thematically appropriate.
- Eevee's L1 learnset now appropriately features Tail Whip; this was a mistake made by Martha when porting Yellow learnsets.
- Fast Text cursor slot is fixed
- New ROM Bank stores the new maps as it got full when adding the move relearner/deleter - Maps 21 will still have space though.
- WRAM has been fiddled with, please please read the notes if you edit the Move Relearner area, it needs quite a bit of space.
- Wild data for Mt. Moon and Route 22 has been tweaked a little bit.
This commit is contained in:
May Evans 2023-04-02 19:56:44 +01:00
parent 67132fefcb
commit bd23dfa61e
20 changed files with 647 additions and 36 deletions

View file

@ -256,7 +256,7 @@ wMenuWatchMovingOutOfBounds:: db
wTradeCenterPointerTableIndex:: db
ds 1
ds 1
; destination pointer for text output
; this variable is written to, but is never read from
@ -377,7 +377,15 @@ wSlotMachineSevenAndBarModeChance:: db
ds 2
; ROM back to return to when the player is done with the slot machine
wSlotMachineSavedROMBank:: db
ds 166
; Move Buffer stuff for Mateo's code
wMoveBuffer::
wRelearnableMoves::
ds 164
; Try not to use this stack.
; A good amount of space is needed to store data for the move relearner.
; If it's like, 2, it'll lag like crazy and show garbage from elsewhere.
wLuckySlotHiddenObjectIndex:: db
NEXTU