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Many, many tweaks (Move Relearner!)
- Move Deleter and Move Relearner are added, featuring updated code from Shin Pokered, which took the code from Mateo's Red++ hack. They replace the Trader in Celadon University. The code has been updated quite a bit to fit the modern standards of pokered. - The Trader has been moved to the trade room in Cinnabar Lab, which is thematically appropriate. - Eevee's L1 learnset now appropriately features Tail Whip; this was a mistake made by Martha when porting Yellow learnsets. - Fast Text cursor slot is fixed - New ROM Bank stores the new maps as it got full when adding the move relearner/deleter - Maps 21 will still have space though. - WRAM has been fiddled with, please please read the notes if you edit the Move Relearner area, it needs quite a bit of space. - Wild data for Mt. Moon and Route 22 has been tweaked a little bit.
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20 changed files with 647 additions and 36 deletions
178
scripts/move_deleter.asm
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178
scripts/move_deleter.asm
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MoveDeleterText1:
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text_asm
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ld hl, MoveDeleterGreetingText
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call PrintText
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.jumpback
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call YesNoChoice
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ld a, [wCurrentMenuItem]
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and a
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jp nz, .exit
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ld hl, MoveDeleterSaidYesText
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call PrintText
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; Select pokemon from party.
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call SaveScreenTilesToBuffer2
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xor a
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ld [wListScrollOffset], a
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ld [wPartyMenuTypeOrMessageID], a
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ld [wUpdateSpritesEnabled], a
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ld [wMenuItemToSwap], a
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call DisplayPartyMenu
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push af
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call GBPalWhiteOutWithDelay3
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call RestoreScreenTilesAndReloadTilePatterns
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call LoadGBPal
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pop af
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jp c, .exit
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ld a, [wWhichPokemon]
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ld b, a
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push bc
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call PrepareDeletableMoveList
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pop bc
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ld a, [wMoveBuffer]
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cp 2
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jr nc, .chooseMove
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ld hl, MoveDeleterOneMoveText
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call PrintText
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jr .jumpback
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.chooseMove
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push bc
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xor a
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ld [wListScrollOffset], a
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ld [wCurrentMenuItem], a
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ld hl, MoveDeleterWhichMoveText
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call PrintText
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ld a, MOVESLISTMENU
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ld [wListMenuID], a
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ld de, wMoveBuffer
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ld hl, wListPointer
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ld [hl], e
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inc hl
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ld [hl], d
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xor a
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ld [wPrintItemPrices], a ; don't print prices
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call DisplayListMenuID
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pop bc
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jr c, .exit ; exit if player chose cancel
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; Save the selected move id.
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ld a, [wcf91]
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ld d, a
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push de
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push bc
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ld [wMoveNum], a
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ld [wd11e],a
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call GetMoveName
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call CopyToStringBuffer ; copy name to wcf4b
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ld hl, MoveDeleterConfirmText
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call PrintText
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call YesNoChoice
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pop bc
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pop de
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ld a, [wCurrentMenuItem]
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and a
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jr nz, .chooseMove
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push de
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ld a, b ; a = mon index
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ld hl, wPartyMon1Moves
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ld bc, wPartyMon2 - wPartyMon1
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call AddNTimes
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; hl = pointer to mon's moves
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; Search for the move, and set it to 0.
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pop de ; d = move id
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call DeleteMove
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ld hl, MoveDeleterForgotText
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call PrintText
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.exit
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ld hl, MoveDeleterByeText
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call PrintText
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jp TextScriptEnd
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DeleteMove:
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; d = move id
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ld b, 0
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.searchLoop
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ld a, [hli]
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cp d
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jr z, .foundMoveLoop
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inc b
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jr .searchLoop
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.foundMoveLoop
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ld a, b
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cp 3
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jr z, .zeroLastMove
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ld a, [hl]
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dec hl
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ld [hli], a
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push hl
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ld de, wPartyMon1PP - wPartyMon1Moves
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add hl, de
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ld a, [hld]
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ld [hl], a ; copy move's PP
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pop hl
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inc hl
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inc b
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jr .foundMoveLoop
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.zeroLastMove
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dec hl
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xor a
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ld [hl], a
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ld de, wPartyMon1PP - wPartyMon1Moves
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add hl, de
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ld [hl], a ; clear last move's PP
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ret
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PrepareDeletableMoveList:
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; Places a list of the selected pokemon's moves at wMoveBuffer.
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; First byte is count, and last byte is $ff.
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; Input: party mon index = [wWhichPokemon]
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ld a, [wWhichPokemon]
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ld hl, wPartyMon1Moves
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ld bc, wPartyMon2 - wPartyMon1
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call AddNTimes
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; hl = pointer to mon's 4 moves
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ld b, 0 ; count of moves
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ld c, 4 + 1 ; 4 moves
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ld de, wMoveBuffer + 1
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.loop
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dec c
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jr z, .done
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ld a, [hli]
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and a
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jr z, .loop
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ld [de], a
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inc de
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inc b
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jr .loop
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.done
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ld a, $ff ; terminate the list
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ld [de], a
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ld a, b ; store number of moves
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ld [wMoveBuffer], a
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ret
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MoveDeleterGreetingText:
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text_far _MoveDeleterGreetingText
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text_end
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MoveDeleterSaidYesText:
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text_far _MoveDeleterSaidYesText
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text_end
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MoveDeleterWhichMoveText:
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text_far _MoveDeleterWhichMoveText
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text_end
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MoveDeleterConfirmText:
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text_far _MoveDeleterConfirmText
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text_end
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MoveDeleterForgotText:
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text_far _MoveDeleterForgotText
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text_end
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MoveDeleterByeText:
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text_far _MoveDeleterByeText
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text_end
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MoveDeleterOneMoveText:
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text_far _MoveDeleterOneMoveText
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text_end
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