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Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
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53 changed files with 519 additions and 975 deletions
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@ -8,8 +8,7 @@ UpdatePlayerSprite: ; 4e31 (1:4e31)
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ld [wSpriteStateData2], a
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jr .asm_4e4a
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.asm_4e41
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FuncCoord 8, 9
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ld a, [Coord]
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aCoord 8, 9
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ld [$ff93], a
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cp $60
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jr c, .asm_4e50
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